Life Skills Arcade Middle school Family and Consumer Sciences, grades 6 to 8

Unit 2

Me, My Goals, My Money

NYS content module
Individual Growth and Life Readiness (IGLR)
Length
30 class periods of 40 minutes (days 36 to 65 of the year; the last 10 days of marking period 1 and the first 20 of marking period 2)
Days of the year
36 to 65
Marking period
1 to 2
CTE themes carried
Financial and Consumer Literacy (primary); Career and Community Opportunities; Problem Solving and Innovation; Communication and Interpersonal Relationships; Health, Safety, and Wellness (stress and money); Sustainability (consumer choices)
Unit project
ClassroomStreet Investor Report and Personal Budget, scored with Rubric 02 - Investor Report and Personal Budget.md
Lessons
22 lessons, 30 days of instruction
Companion files in this folder
Calendar 02.md, Vocabulary 02.md, Lessons 2.1 to 2.22, Project 02 - ClassroomStreet Investor Report and Personal Budget.md, Rubric 02 - Investor Report and Personal Budget.md, Assessment 02.1 - Money Basics Quiz.md (given inside Lesson 2.13), Assessment 02.2 - Unit 2 Test.md (given inside Lesson 2.22). The All About Me one-pager (Lesson 2.3) and the Goal Plan (Lesson 2.5) are scored on mini rubrics inside those lessons. Slides and handouts are in 05 Materials/Unit 02/.

Reconciliation note: this plan was written to the scope and sequence and then reconciled to every lesson, the project, the rubric, and both assessments as they landed in the folder. Where a lesson page and this plan disagree, the lesson page wins; the calendar and this plan follow the lessons' window numbers, handout names, and check slots.

1. Why this unit (rationale, in Sal's voice)

I spent ten years around money before I taught it. Penn State gave me an entrepreneurship degree and an MBA. Oracle taught me to read numbers for a living. New York Life and my FINRA licenses taught me how ordinary families actually save, borrow, and invest, and how often nobody explained any of it to them until it was late. When I started teaching, I looked for a tool that would let a 12-year-old feel what a market does to a person, and there was not one. So I built ClassroomStreet.com. More than 150 students have traded on it, and math, ELA, and history teachers have used it too.

This unit starts with the student, not the dollar. Before anyone touches a budget, students name what they value, find out what they are good at, and set a goal with a date on it. Then the money comes in: a real pay stub, a personal budget they build from Long Island prices and revise at the end of the unit, seven ways to pay, what a minimum payment really costs, what compound growth really earns, and a candy market that shows them who gets paid on every trade. Then they invest for eight trading days on ClassroomStreet, survive a crash, see what they were really buying, and write a report about what they did and why. The unit closes with the 16 career clusters and a career research card, which is where I ran resume workshops for 87 or more students at Brentwood and where Unit 7 picks up.

I believe money skills at 12 change what a kid thinks is possible. A student who can read a pay stub, balance a budget, and sit still through a fake market crash is not the same student in June. This is the unit where I use everything I did before teaching, and it is the unit I would show a principal first.

2. Content identified (the concept map, written out)

2.1 What the NYS module lists for this unit

All 20 lines of the Individual Growth and Life Readiness module are taught or revisited in this unit. None are skipped. Four lines have their primary home in another unit and are named that way below: IGLR 3. b) and 3. c) are first taught in Unit 0 (Lessons 0.2, 0.3, and 0.4) and revisited here; IGLR 3. d) and 5. b) are primarily Unit 7 (Lessons 7.1 to 7.5 and 7.6 to 7.11) and are previewed here. The crosswalk (Part D.2) says that if Unit 0 or Unit 7 is ever cut, those four lines move here in full; Section 6 shows how.

LineText (verbatim)Taught in
IGLR 1. Personal Development a)Examine personal valuesLessons 2.1 (24 value cards sorted and ranked), 2.3
IGLR 1. b)Discover and evaluate personality traits and strengthsLessons 2.2 (strengths inventory and notice cards), 2.3
IGLR 1. c)Predict areas of personal interests relating to the futureLessons 2.2 (interest quiz, six types, two-letter code), 2.3, 2.21
IGLR 2. Goal Setting a)Acknowledge the role of personal values and standards in goal settingLessons 2.1, 2.4
IGLR 2. b)Differentiate between SMART and Stretch goalsLesson 2.4
IGLR 2. c)Establish a goal for personal improvementLesson 2.5 (the Goal Plan: one SMART goal on a goal ladder and a decision grid on a real choice)
IGLR 2. d)Design, implement, and evaluate a plan to attain a desired goalLessons 2.5 (design the ladder), 2.6 (the 24-hour time audit and weekly plan put hours against the first rung), 2.17 (the crisis plan on the decision grid), 2.19 (evaluate the plan in the report and the revised budget)
IGLR 3. Employability a)Explore employability skillsLesson 2.20
IGLR 3. b)Show understanding of interpersonal dynamicsFirst taught in Unit 0 (Lessons 0.2, 0.3, 0.4). Revisited in Lessons 2.13 (the Skittles trading floor: who teams up, who corners a color, who never trades) and 2.20 (soft skills on a team)
IGLR 3. c)Demonstrate effective communication skillsFirst taught in Unit 0 (Lesson 0.2). Revisited in Lessons 2.3 (the two-minute share and written feedback) and 2.19 (the Investor Report and peer read)
IGLR 3. d)Explore and implement strategies for career readinessPrimarily Unit 7 (Lessons 7.1 to 7.5: resume, ACT FAST, STAR interview). Previewed in Lesson 2.22 (six paths after high school and the career research card, which Lesson 7.2 builds the resume from)
IGLR 4. Financial Readiness a)Identify sources of incomeLesson 2.8 (six sources sorted earned and not earned; three pay stubs)
IGLR 4. b)Create and follow a budgetLessons 2.7 (needs, wants, and a $100 plan), 2.9 (the Budget Builder from a scenario card), 2.14 (the cash rule inside the portfolio), 2.19 (the revised budget with a savings line)
IGLR 4. c)Explore options for money transfersLessons 2.10 (seven ways to pay: cash, check, debit, credit, prepaid card, phone or app payment, bank transfer), 2.13 (a fee on every transfer, and who collects it)
IGLR 4. d)Examine how to balance a bank accountLesson 2.10 (write a check; keep a register of ten transactions to the cent)
IGLR 4. e)Determine ways for saving moneyLessons 2.12 (three reasons to save, jar versus savings account, the five-year compound table by hand), 2.14 to 2.19 (saving versus investing on the venture risk line, and the savings line in the revised budget)
IGLR 4. f)Compare and contrast different types of credit and loansLesson 2.11 (debit versus credit; a $500 loan at three rates; the minimum payment; the credit score)
IGLR 4. g)Evaluate the impact of various family transitions on personal financeLesson 2.9 Day 2 (the scenario cards carry a household and the grade 8 stretch rebuilds the budget when income drops 25 percent, a job loss); Lesson 2.17 (what the crash does to a family with and without a cushion). No landed lesson cites this line on its standards block yet; see Section 14. Coordinate with Unit 3 Lesson 3.14
IGLR 5. Career Pathways a)Explore various careers within the 16 national career clustersLessons 2.21 (the poster walk and the top three), 2.22 (one career researched)
IGLR 5. b)Examine the skills needed to become an entrepreneurPrimarily Unit 7 (Lessons 7.6 to 7.11, FACS Shark Tank). Previewed in Lesson 2.13 (the debrief: who designed the game, how the house makes money without taking a risk, and the membership plan in Round 3) and on the Business Management, Marketing, and Finance posters in Lesson 2.21

2.2 How the CTE themes come in

  • Financial and Consumer Literacy (primary): Topics 2.3 and 2.4 are built on FCL 1. Earning Income, 2. Saving, Investing, and Sharing, 3. Protecting and Insuring, 4. Buying Goods and Services, and 5. Payment Options and Credit; the Skittles Market Game and ClassroomStreet are the two simulations that make the theme real.
  • Career and Community Opportunities: Topic 2.1 uses CCO 3. Employability Skills a) to find what a student is good at, and Topic 2.5 uses CCO 2. Career Clusters and 4. Career Plans to turn that into a top three and a research card.
  • Problem Solving and Innovation: the five-step decision model from Unit 0 is applied to a real choice in Lesson 2.5 and to a market crash in Lesson 2.17 (PSI 1. e)), which is the same problem with higher stakes; Lesson 2.15 tests a news dispatch as a source (PSI 4. b) b.).
  • Communication and Interpersonal Relationships: the All About Me share with written feedback (2.3), the Skittles trading floor (2.13), and the Investor Report with a peer read (2.19) all require a student to say what they think and listen to what someone else thinks (CIR 1. f)).
  • Health, Safety, and Wellness: Lesson 2.6 treats sleep and energy as the resource a goal runs on (HSW 1. c) and f)), and Lesson 2.17 has students notice the signs of stress in their own body when the crisis dispatch lands and take one step before they tap Sell (HSW 6. c)), then stops where the health class and Unit 3 pick up.
  • Sustainability: Needs vs Wants (2.7) asks what a choice costs beyond the price tag, and the revised budget in 2.19 puts a savings line before the wants, which is the household version of not using up a resource.
  1. Buy now, pay later apps. Students see "four payments of $12.50" on the checkout page of every sneaker and game site. Lesson 2.11 gives them the tool for it: a balance, a rate, a minimum payment, and what the total comes to. I name the apps in the debrief as one more kind of credit.
  2. Phone payment apps. Most students already send and receive money on a phone, often on a parent's account. Lesson 2.10 puts app payment next to cash, check, debit, credit, prepaid cards, and bank transfer and asks where the money comes from and what happens if the phone is lost.
  3. Side hustles and creator income. Students watch people their age get paid for videos, reselling, and gaming. Lesson 2.8 lists selling things you make, tutoring, and dog walking as earned income now; the question I ask is what those people actually do all day and what most of them earn.
  4. AI and jobs. Students hear that AI will take jobs. On the cluster walk in Lesson 2.21 the question for each poster is which of its three jobs a computer could do and which need a person in the room.
  5. The cost of living on Long Island. Rent, a car, and groceries here cost more than the national average. Lesson 2.9's scenario cards use Long Island prices for 2026 so the budget is not a fantasy.
  6. Sports betting ads. Students see them during every game. Lesson 2.14 puts every venture on a risk line from a savings account to a startup stock; a bet belongs past the far end of that line, and Lesson 2.13 shows who designed the game and why the house always gets paid.

2.4 What students this age find interesting

  1. Finding out something about themselves from a quiz, and comparing with a friend.
  2. Real numbers: what a job pays, what a pay stub takes out, what a phone plan costs.
  3. A leaderboard, a rank title, and a crash that hits everybody at once.
  4. Trading candy and figuring out who is winning.
  5. Being trusted with a decision that adults usually make, and defending it in writing.
  • Math: percent (deductions on a pay stub in 2.8, simple interest and the minimum payment table in 2.11, compound growth in 2.12, percent return on ClassroomStreet in 2.18), ratios (a budget as parts of a whole in 2.9), and exponents (compound growth as repeated multiplication in 2.12; a grade 8 stretch).
  • ELA: the Investor Report (2.19) is an informational piece with a claim, evidence from the journal and the ledger, and a conclusion; the career research card (2.22) is a short research summary with a source named.
  • Social studies: markets and crashes (2.15, 2.17): why prices move on news, what 2008 and 2020 looked like, and why the people who waited came out ahead.
  • Health: stress and money (2.17): what panic does to a decision and how to notice it in the body; the health teacher and Unit 3 own stress management itself.
  • Art: the All About Me one-pager (2.3) uses layout, one image, and color to say who a person is on one page, readable from three feet.

3. Enduring understandings and essential questions

Big ideas:

  • Knowing what you value and what you are good at is the first step in every good decision, including money decisions.
  • A goal without a plan and a date is a wish.
  • Every dollar does one of three jobs: spend, save, or grow. A budget is the plan for which job each dollar gets, and savings goes first.
  • Borrowed money costs money. Interest works for you when you save and against you when you owe.
  • Markets go up and down. The person who panics loses; the person with a plan waits.
  • Every career has a path, and the path starts with what interests you now.

Essential questions:

  1. Who am I, and what do I want?
  2. How do I turn a wish into a goal I can actually hit?
  3. Where does money come from, where does it go, and who decides?
  4. What does it cost to borrow, and what does it pay to wait?
  5. When prices crash, what should I do?
  6. What work could I do, and what would it take to get there?

4. Knowledge and skills

Knowledge (facts, vocabulary, ideas):

  • What a value is, what a trait is, what a strength is, and the difference between an interest and a skill.
  • The six interest types (realistic, investigative, artistic, social, enterprising, conventional) and what a two-letter code means.
  • The five parts of a SMART goal; what a stretch goal is and when to use one; short term versus long term.
  • The five-step decision model from Unit 0 (name the choice, list options, weigh each against what matters, decide, look back).
  • Time and energy as resources that run out, and what a week looks like on paper.
  • Needs, wants, and the gray zone, and how a value moves a thing from one column to the other.
  • Sources of income, earned and not earned: allowance, chores, babysitting, dog walking, tutoring, selling things you make, an hourly job, a salary, interest on savings, a gift.
  • The parts of a pay stub: gross pay, deductions (federal tax, state tax, Social Security, Medicare, health insurance), net pay.
  • The parts of a budget: net income, savings first, fixed expenses, variable expenses, a bottom line at zero or above; what "balanced" means.
  • Seven ways to pay: cash, check, debit, credit, prepaid card, phone or app payment, bank transfer; where the money comes from for each and what risk each one carries.
  • How to write a check and keep a register; how to balance an account against a statement.
  • Credit, debt, debit, loan, interest, principal, APR, minimum payment, and the credit score (300 to 850).
  • Simple interest (I = P x r x t) versus compound growth; the Rule of 72 as a grade 8 stretch.
  • Saving versus investing; risk and reward; the seven ClassroomStreet ventures and what each one really is (a big tech stock, a startup or IPO, corporate bonds, U.S. Treasury bonds, an IRA, a high-yield savings account, a REIT).
  • Why prices move (a dispatch, supply and demand, fear and greed); what diversification is; what a crash and panic selling are; how to compute a percent return.
  • What a fee and a commission are, and why the house always gets paid.
  • Employability skills (soft skills) and the evidence rule: a skill you can name is a skill you can show with an example.
  • The 16 national career clusters; the six paths after high school (a job with on-the-job training, an apprenticeship, a certificate program, a two-year degree, a four-year degree, the military).

Skills (what students will be able to do):

  • Sort 24 value cards into matters a lot, some, and less; rank the top three and explain them in writing.
  • Complete a strengths inventory with notice cards from tablemates, take the interest quiz, and read a two-letter code into two careers.
  • Design a one-page All About Me (values, strengths, interests and letters, two careers, a "known for" sentence), present it to a partner in two minutes, and give one specific piece of written feedback.
  • Write a SMART goal and a stretch goal for the same wish and tell them apart.
  • Apply the five-step decision model to a real choice and write a Goal Plan with steps and dates.
  • Map a week's time and energy and find where the goal's hours come from.
  • Sort 30 item cards into need, want, or gray zone; with $100 and a price list, decide what to buy, skip, and save.
  • Read a pay stub, compute net pay from gross pay, and check the percent taken out.
  • Build a monthly budget from a scenario card that pays savings first, covers every fixed need, and does not spend more than the income; check a partner's.
  • Describe seven ways to pay; write a check; keep a register of ten transactions to the cent; choose the safest way to pay in four situations.
  • State four differences between a debit card and a credit card; compute simple interest at three rates; compare the $25 minimum payment to $50 a month on a $500 balance and recommend a plan with numbers.
  • Compute compound growth on the same $100 and explain why it beats simple interest.
  • Trade in the Skittles market, track the fees, and say who got paid.
  • Log in to ClassroomStreet with a merchant number and PIN, sort the seven ventures by risk, make first trades with a written reason, and keep the Investor Journal every window.
  • Read a dispatch, predict the price move, and check the prediction.
  • Rebalance or hold when one slice of the portfolio is bigger than half, and say why.
  • Fill the sell, hold, buy decision grid before a crisis window and follow it.
  • Compute the percent return on the portfolio and on one venture with the formula written out.
  • Write the Investor Report from the journal and the ledger, revise the personal budget with a savings line at the top, and check a partner's report.
  • Rate six soft skills honestly with evidence and write a growth plan for one.
  • Pick a top three from the 16 clusters matched to the interest code, research one career on a card with a source, and name the path from grade 8 to the job.

5. Unit objectives

One per topic, upper half of Bloom's:

  • Topic 2.1: Students will evaluate their own values, traits, strengths, and interests using a value card sort, a strengths inventory, and an interest quiz, and create a one-page All About Me that presents the results to a partner with evidence.
  • Topic 2.2: Students will design a Goal Plan for a real personal goal by writing a SMART goal and a stretch goal, applying the five-step decision model to the choice behind it, and justifying where the time and energy will come from.
  • Topic 2.3: Students will analyze a pay stub, a scenario budget, seven ways to pay, two credit payment plans, and a savings table, and create a balanced monthly personal budget that they revise at the end of the unit.
  • Topic 2.4: Students will make and justify investing decisions on ClassroomStreet across an eight-day, 40-window run that includes a market crash, compute the percent return, and evaluate their own decisions in an Investor Report with evidence from the Investor Journal and the ledger.
  • Topic 2.5: Students will assess their own employability skills and interests against the 16 career clusters, select a top three, and create a career research card with the path from grade 8 to one career.

6. Topics, sequence, and timeline

TopicDaysLessonsActivity lines (verb first)Formal check at end of topic
2.1 Who I Am5 (days 36 to 40)2.1 Values and What Matters to Me (1); 2.2 Traits, Strengths, and Interests (2); 2.3 All About Me One-Pager (2)sort 24 value cards into matters a lot, some, and less and rank the top three; write why each of the top three matters; sort twelve statements into trait, strength, or interest; complete the strengths inventory and read three notice cards from tablemates; take the interest quiz and read the two-letter code into two careers; design the five-part one-pager as a poster or one slide; present it to a partner in two minutes and write one specific piece of feedbackAll About Me one-pager, scored on the three-criterion mini rubric (Complete, Clear, Connected; 12 points) on page 3 of Handout 02.03 - All About Me Template.md, inside Lesson 2.3 Day 2
2.2 Goals and Decisions4 (days 41 to 44)2.4 SMART Goals (1); 2.5 Goals and the Five-Step Decision Model (2); 2.6 Time and Energy as Resources (1)rewrite wishes as SMART goals on the SMART Goal Builder and write one stretch goal; name the value behind the goal; build a goal ladder from a long-term goal down to the first rung; apply the five-step decision model on the decision grid to one of six scenario cards and then to a real choice; assemble the Goal Plan (ladder, grid, cover) and self-score it; run a 24-hour time audit and a weekly plan; sort the week into the four boxes and find the hours for the first rungGoal Plan (the ladder, the decision grid, and the cover), scored on the mini rubric on page 3 of Handout 02.05 - Goal Ladder and Decision Grid.md, inside Lesson 2.5 Day 2
2.3 Money Basics8 (days 45 to 52)2.7 Needs vs Wants Showdown (1); 2.8 Paycheck Detective (1); 2.9 Budget Like a Boss (2); 2.10 Ways to Pay (1); 2.11 Credit vs Debit and What Interest Costs (1); 2.12 Saving and Compound Growth (1); 2.13 The Skittles Market Game and Money Basics Quiz (1)sort 30 item cards into need, want, or gray zone and defend the calls with a value; plan $100 against a price list; sort six income sources into earned and not earned; read a pay stub and compute net pay and the percent taken out; estimate one week of small wants and multiply by four; build a monthly budget on the Budget Builder from a scenario card, savings first, and check a partner's; describe seven ways to pay; write a check; keep a register of ten transactions; pick the safest way to pay in four situations; build the debit versus credit chart; compute simple interest at three rates; compare the $25 minimum to $50 a month on a $500 balance; state three reasons to save and two differences between a jar and a savings account; complete the five-year compound table by hand; trade fun-size Skittles to collect one color through three rounds (a fee per trade, the fee doubles, a membership); count the house jars and say who got paid without taking a risk; take the Money Basics QuizAssessment 02.1 - Money Basics Quiz.md, 12 items, 25 points, given in the last 15 minutes of Lesson 2.13 (Step 7) after the Skittles debrief
2.4 ClassroomStreet Investor Challenge10 (days 53 to 62); the trading window runs in every period from day 53 to day 60 (windows 1 to 40), and the market is frozen at window 40 before Lesson 2.192.14 ClassroomStreet Launch: Risk and Reward (2); 2.15 Reading the News: Why Prices Move (2); 2.16 Diversification (1); 2.17 The Crisis and Panic Selling (2); 2.18 Buying Low, Rebalancing, and Return Math (1); 2.19 Results, the Reveal, and the Investor Report (2)sort the seven venture risk cards from safest to riskiest; log in with a merchant number and PIN and make first buys across at least three ventures with AQ1,000 kept in cash; read the portfolio screen and write Entry 2; match news cards to price changes and run the three tests on a headline before each window; sketch the portfolio pie and rebalance or hold when one slice is over half; run three portfolios through a shock; fill the sell, hold, buy decision grid before the crisis windows and follow it; name two signs of stress noticed in the room; rebalance in the recovery windows; compute the percent return with the formula written out; read the frozen leaderboard and three anonymized ledger paths; fill the reveal table; write the seven-part Investor Report from the journal and the ledger; revise the Lesson 2.9 budget with a savings line at the top; peer read and submitProject 02 - ClassroomStreet Investor Report and Personal Budget.md, scored on Rubric 02 - Investor Report and Personal Budget.md; submitted at the end of Lesson 2.19 Day 2 (part 7 may finish at the start of Lesson 2.20)
2.5 Work and Careers3 (days 63 to 65); each period opens with a 10-minute Round 2 trading window (windows 41 to 47, 48 to 54, 55 to 60)2.20 Employability: Soft Skills Superpower (1); 2.21 The 16 Career Clusters and My Top Three (1); 2.22 Education Roadmap and Career Research Card, and the Unit 2 Test (1)trade the Round 2 window and write the short Round 2 line in the journal; rate six soft skills with evidence and write a growth plan for one; act out a soft skill in a 30-second scene; walk the 16 cluster posters with the match sheet and pick a top three that fits the interest code; describe the six paths after high school; research one career on a card with a source and mark its path; close the last window and freeze the leaderboard; take the Unit 2 testCareer research card (the Topic 2.5 formal check, scored 0 to 4 on the printed checklist in Handout 02.22; kept in the FACS folder for Unit 7 Lesson 7.2); Assessment 02.2 - Unit 2 Test.md, 20 items, 44 points, given in the last 15 minutes of Lesson 2.22

Day counts: 5 + 4 + 8 + 10 + 3 = 30. The day-by-day placement is in Calendar 02.md.

The ClassroomStreet run, as the lessons set it. The market opens at window 1 on day 53 (Lesson 2.14 Day 1) with auto-advance off, so windows move only when I click. Each lesson in Topic 2.4 advances a block of windows inside its own timed procedure: 2.14 windows 1 to 6, 2.15 windows 7 to 18, 2.16 windows 19 to 24, 2.17 windows 25 to 32 (window 25 is the first crisis window and is the first thing students see on day 58), 2.18 windows 33 to 40 (the recovery). The market is frozen at window 40 at the end of day 60; Lesson 2.19 Day 1 is the closing bell, the leaderboard by merchant number, and the reveal, and Day 2 is the report. That eight-day, 40-window run is what Rubric 02 scores. Then Round 2, as Project 02 lays it out: Lessons 2.20, 2.21, and 2.22 each open with a 10-minute window block (windows 41 to 47, 48 to 54, 55 to 60) on the same board, same account, same rules, now that students know what every venture really is. Round 2 is the second experiment: does knowing what the ventures are change what you do. It counts as daily work (the three short Round 2 lines in the journal) and participation, not toward the rubric. The last window closes and the leaderboard freezes at the reset cue in Lesson 2.22 before the test; the Round 2 standings go up in the first 10 minutes of Unit 3 Day 1 (day 66), with two or three "sentence to my future self" lines from Entry 10 read aloud. [Sal: that borrows 10 minutes from Lesson 3.1; if you would rather post the standings on the wall and skip the read-aloud, do that. Freeze the market over any break inside the run so the leaderboard on a Monday matches Friday's exit cards.]

Flex lessons (drop first when time runs short): Lesson 2.6 (fold the 168-hour grid into the closure of Lesson 2.5 Day 2 as a homework sheet; IGLR 2. d) is still taught in 2.5) and Lesson 2.16 (fold diversification into Lesson 2.15 Day 2 as the do now and one journal prompt, "how many risk levels do you own," and advance windows 19 to 24 there; Lesson 2.6's time audit goes home as the first homework of the unit). For the 30-week version (Unit 2 at 26 days), also run Lessons 2.2 and 2.15 in one day each. In that version the scope and sequence folds the Unit 7 resume and STAR lessons into Topic 2.5, adding three days, so the 30-week Unit 2 is 29 days. Lessons that must not be cut: 2.9 (the personal budget) and 2.11 (credit and what interest costs). Those two are the safety lessons of this unit: a student who leaves without a budget and without knowing what a minimum payment does is the student who gets hurt.

Semester version (20 days): Topic 2.1 as 2.1 and 2.2 combined (1) and 2.3 in one day (1); Topic 2.2 as 2.4 and 2.5 combined in one day with the Goal Plan as homework (1); Topic 2.3 as 2.7, 2.8, 2.9 in one day, 2.10 and 2.11 combined, and 2.12 with the quiz in the last 15 minutes (5; the Skittles game is the one that goes, or runs as a reward day if a period frees up); Topic 2.4 as written (10, the whole 40-window run); Topic 2.5 as 2.21 with soft skills folded into the do now, and 2.22 with the test, each with a Round 2 window block (2). Total 20. Every-other-day version: the same 20 meetings, with the trading windows run as homework on the off days (manual advance means I click the windows the evening before) and the journal line checked at the next meeting.

7. Standards block

NYS module lines taught (every line, by code, with the lesson that teaches it)

  • NYS IGLR 1. Personal Development a) Examine personal values : Lessons 2.1, 2.3
  • NYS IGLR 1. Personal Development b) Discover and evaluate personality traits and strengths : Lessons 2.2, 2.3
  • NYS IGLR 1. Personal Development c) Predict areas of personal interests relating to the future : Lessons 2.2, 2.3, 2.21
  • NYS IGLR 2. Goal Setting a) Acknowledge the role of personal values and standards in goal setting : Lessons 2.1, 2.4
  • NYS IGLR 2. Goal Setting b) Differentiate between SMART and Stretch goals : Lesson 2.4
  • NYS IGLR 2. Goal Setting c) Establish a goal for personal improvement : Lesson 2.5
  • NYS IGLR 2. Goal Setting d) Design, implement, and evaluate a plan to attain a desired goal : Lessons 2.5, 2.6, 2.17, 2.19
  • NYS IGLR 3. Employability a) Explore employability skills : Lesson 2.20
  • NYS IGLR 3. Employability b) Show understanding of interpersonal dynamics : Unit 0 Lessons 0.2, 0.3, 0.4 (first taught); Lessons 2.13, 2.20 (revisited, at unit level; neither page prints the line)
  • NYS IGLR 3. Employability c) Demonstrate effective communication skills : Unit 0 Lesson 0.2 (first taught); Lessons 2.3, 2.19 (revisited, through CIR 1. f))
  • NYS IGLR 3. Employability d) Explore and implement strategies for career readiness : Unit 7 Lessons 7.1 to 7.5 (primary); Lesson 2.22 (preview)
  • NYS IGLR 4. Financial Readiness a) Identify sources of income : Lesson 2.8
  • NYS IGLR 4. Financial Readiness b) Create and follow a budget : Lessons 2.7, 2.9, 2.14, 2.19
  • NYS IGLR 4. Financial Readiness c) Explore options for money transfers : Lessons 2.10, 2.13
  • NYS IGLR 4. Financial Readiness d) Examine how to balance a bank account : Lesson 2.10
  • NYS IGLR 4. Financial Readiness e) Determine ways for saving money : Lessons 2.12, 2.14, 2.15, 2.16, 2.17, 2.18, 2.19
  • NYS IGLR 4. Financial Readiness f) Compare and contrast different types of credit and loans : Lesson 2.11
  • NYS IGLR 4. Financial Readiness g) Evaluate the impact of various family transitions on personal finance : Lessons 2.9 Day 2 (grade 8 stretch: the budget when income drops 25 percent), 2.17 (a family with and without a cushion in a crash); unit-level citation until a lesson page carries it, see Section 14
  • NYS IGLR 5. Career Pathways a) Explore various careers within the 16 national career clusters : Lessons 2.21, 2.22
  • NYS IGLR 5. Career Pathways b) Examine the skills needed to become an entrepreneur : Unit 7 Lessons 7.6 to 7.11 (primary); Lessons 2.13, 2.21 (preview, at unit level)

CTE theme lines used (text verbatim from the theme modules)

Lines cited on a lesson page are listed with the lesson. Lines marked "unit level" come from the crosswalk's IGLR rows and are carried by the unit even where no lesson page prints them.

Financial and Consumer Literacy:

  • CTE FCL 1. Earning Income c) Analyze factors that affect gross and net income : Lesson 2.8
  • CTE FCL 1. Earning Income d) Explain basic information found on pay stubs : Lesson 2.8
  • CTE FCL 1. Earning Income e) Analyze systems for recording income and documenting expenditures : Lesson 2.9
  • CTE FCL 1. Earning Income f) Understand that national and global economic factors that may impact personal income : Lessons 2.15, 2.17 (unit level; the state's line reads as printed)
  • CTE FCL 2. Saving, Investing, and Sharing a) Describe the purpose of saving money as it applies to their future goals : Lesson 2.12 (2.4 at unit level)
  • CTE FCL 2. Saving, Investing, and Sharing b) Define "investing" and explain how saving and investing are related : Lesson 2.14
  • CTE FCL 2. Saving, Investing, and Sharing c) Explore different savings and investment tools and methods : Lessons 2.12, 2.15, 2.16, 2.18
  • CTE FCL 2. Saving, Investing, and Sharing f) Apply decision-making skills to saving, investing, and donating decisions : Lessons 2.18, 2.19
  • CTE FCL 3. Protecting and Insuring a) Identify various types of financial risk : Lesson 2.14
  • CTE FCL 4. Buying Goods and Services b) Distinguish between needs, wants, values, and goals and tell how each impacts spending and savings decisions : Lesson 2.7
  • CTE FCL 4. Buying Goods and Services c) Develop a spending and savings plan (budget) based on income and expenses : Lesson 2.9
  • CTE FCL 4. Buying Goods and Services d) Explain the features of checking accounts and the roles of checking accounts in budgeting and consumer purchasing : Lesson 2.10
  • CTE FCL 4. Buying Goods and Services f) Apply a decision-making model to maximize consumer satisfaction when purchasing goods and services : Lesson 2.13
  • CTE FCL 5. Payment Options and Credit a) Explore and compare various payment options : Lessons 2.10, 2.13
  • CTE FCL 5. Payment Options and Credit b) Define the terms "credit" and "debt" : Lesson 2.11
  • CTE FCL 5. Payment Options and Credit c) Examine factors that affect the choice to use credit, the costs and benefits of using credit, and the personal and legal responsibilities of using credit : Lesson 2.11
  • CTE FCL 5. Payment Options and Credit f) Understand and explain the basics of the "credit score" and the effects of consumer behaviors on their personal credit scores : Lesson 2.11 (unit level; the lesson teaches the score in one paragraph)
  • CTE FCL 6. Careers in Financial and Consumer Services a) Investigate knowledge, skills, and practices needed for a career in the financial and/or consumer services fields : Lesson 2.21 (unit level; the Finance cluster poster)

Career and Community Opportunities:

  • CTE CCO 2. Career Clusters c) Examine the 16 national career clusters and their use in guiding initial career planning : Lesson 2.21
  • CTE CCO 2. Career Clusters d) Identify clusters for further investigation based on personal interests : Lessons 2.2, 2.21
  • CTE CCO 3. Employability Skills a) Identify personal characteristics such as abilities, interests, and values and examine how they might impact career choices : Lesson 2.1
  • CTE CCO 3. Employability Skills c) List and describe employability skills and ways they benefit individuals in community and work situations : Lesson 2.20
  • CTE CCO 3. Employability Skills d) Demonstrate personal development of employability skills through practice of these skills in a variety of classroom applications : Lesson 2.20
  • CTE CCO 4. Career Plans a) Examine potential career choices to determine knowledge, skills, and abilities associated with each : Lesson 2.22
  • CTE CCO 4. Career Plans b) Assess personal characteristics such as interests, abilities, and aptitudes in relation to characteristics associated with careers of interest : Lessons 2.2, 2.22
  • CTE CCO 4. Career Plans d) Formulate a personal career plan that includes short-term and long-term goals needed to carry out the career plan : Lessons 2.4, 2.5
  • CTE CCO 2. Career Clusters a) Identify and use career resources to obtain information about careers and employment trends : Lesson 2.22 (unit level; the career sheets and the research card's source line)

Problem Solving and Innovation:

  • CTE PSI 1. Problem Solving e) Demonstrate personal development of problem-solving skills through practice of these skills in a variety of classroom applications : Lessons 2.5, 2.17
  • CTE PSI 4. Research Applications in CTE b) b. Evaluating the source to determine if the author(s) or publisher can be considered an authoritative source for the desired content : Lesson 2.15

Communication and Interpersonal Relationships:

  • CTE CIR 1. Communication f) Demonstrate personal development of communication skills through practice of these skills in a variety of classroom applications : Lessons 2.3, 2.19
  • CTE CIR 1. Communication e) Understand the role of communication skills in establishing cooperation, compromise, and collaboration in relationships : Lesson 2.13 (unit level; the teams and trades on the floor)
  • CTE CIR 2. Listening c) Show understanding of active listening and feedback techniques : Lesson 2.3 (unit level; the two-minute share and the written feedback box)

Health, Safety, and Wellness:

  • CTE HSW 1. Health Practices c) Identify personal health practices that promote overall good health : Lesson 2.6
  • CTE HSW 1. Health Practices f) Describe how an individual's health status impacts performance of tasks at home, at school, and in workplace and community settings : Lesson 2.6
  • CTE HSW 6. Stress Management c) Recognize signs of stress and take steps to reduce its impact on overall wellness : Lesson 2.17 (named and practiced once at the crisis window; stress management itself is health class and Unit 3, see Section 11)
  • CTE HSW 5. Social-Emotional Learning c) Label, understand, and apply strategies for managing emotions; feeling and showing empathy for others; making responsible decisions; and handling challenging situations : Lessons 2.5, 2.17 (unit level)

Sustainability:

  • CTE SUS 1. Resources b) Explain how sustainability can be a factor in decision making : Lesson 2.7 (unit level; the gray zone questions)
  • CTE SUS 1. Resources f) Research the personal, environmental, and financial costs and benefits of sustainability-conscious decisions to individuals, families, schools, workplaces and communities : Lesson 2.7 (unit level)

NYS FACS Learning Standards (Intermediate)

The state's IGLR module lists Standards 2 and 3. Every lesson cites Standard 3 with the key idea and a PI; the crosswalk assigns Standard 2 (key idea only) to IGLR 3. b) and 3. c), which is a unit-level citation here.

Standard 3: Resource Management. Students will understand and be able to manage their personal and community resources.
Key Idea: Students will understand and be able to manage personal resources of talent, time, energy, and money and make effective decisions in order to balance their obligations to work, family, and self.

  • PI A: Students understand how the family can provide for the economic, physical, and emotional needs of its members. (Lessons 2.9 Day 2, 2.17; the IGLR 4. g) citation)
  • PI B: Students understand the resources available to them, make informed decisions about the use of those resources, and know some ways to expand resources. (Lessons 2.4, 2.5, 2.7, 2.8, 2.10, 2.11, 2.12, 2.13, 2.14 to 2.19)
  • PI C: Students are able to budget their time and money. (Lessons 2.6, 2.9, 2.10, 2.19)
  • PI D: Students understand how working contributes to a quality living environment. (Lesson 2.20)
  • PI E: Students identify their own abilities and interests as possible guides to career choice. (Lessons 2.1, 2.2, 2.3, 2.21, 2.22)

Standard 2: A Safe and Healthy Environment. Students will acquire the knowledge and ability necessary to create and maintain a safe and healthy environment.
Key Idea: Students will know the basic principles of home and community safety. They can demonstrate the skills necessary to maintain their homes and workplaces in a safe and comfortable condition. They can provide a safe and nurturing environment for themselves and others. (Unit-level citation for IGLR 3. b) and 3. c), Lessons 2.3, 2.13, 2.19, 2.20; the fit is the key idea's last sentence, and no Standard 2 PI applies, as the crosswalk notes.)

The PI letters are NYLearns codes; the NYSED print document lists the indicators as bullets. [Sal: confirm the Standard 2 and Standard 3 wording against the NYSED PDF before the standards map goes live; see crosswalk E.4.]

CDOS (Intermediate)

  • CDOS 1 Career Development: Students will be knowledgeable about the world of work, explore career options, and relate personal skills, aptitudes, and abilities to future career decisions. (Lessons 2.2, 2.21, 2.22)
  • CDOS 2 Integrated Learning: Students will demonstrate how academic knowledge and skills are applied in the workplace and other settings. (Unit level: Lessons 2.8, 2.11, 2.12, 2.18, where percent and exponents do real work)
  • CDOS 3a Universal Foundation Skills: Students will demonstrate mastery of the foundation skills and competencies essential for success in the workplace. Sub skills used in this unit:
    • Basic Skills: Students listen to and read the ideas of others and analyze what they hear and read; acquire and use information from a variety of sources; and apply a combination of mathematical operations to solve problems in oral or written form. (Lessons 2.8, 2.11, 2.12, 2.18)
    • Thinking Skills: Students evaluate facts, solve advanced problems, and make decisions by applying logic and reasoning skills. (Lessons 2.4, 2.5, 2.13, 2.16, 2.17)
    • Personal Qualities: Students demonstrate an understanding of the relationship between individuals and society and interact with others in a positive manner. (Lessons 2.1, 2.3, 2.20)
    • Interpersonal Skills: Students demonstrate the ability to work with others, present facts that support arguments, listen to dissenting points of view, and reach a shared decision. (Unit level: the peer reads in 2.3, 2.9, and 2.19 and the teams on the Skittles floor in 2.13)
    • Technology: Students select and use appropriate technology to complete a task. (Lesson 2.10; the trading windows at unit level)
    • Managing Information: Students select and communicate information in an appropriate format (e.g., oral, written, graphic, pictorial, multimedia). (Lessons 2.14, 2.15, 2.19)
    • Managing Resources: Students understand the material, human, and financial resources needed to accomplish tasks and activities. (Lessons 2.6, 2.7, 2.9)
    • Systems: Students understand the process of evaluating and modifying systems within an organization. (Unit level: Lesson 2.13, who designed the game and why; Lesson 2.18, rebalancing)

National FCS 3.0 (LEAD FCS Education, 2018 to 2028; text verbatim from the 3.0 compilation)

Core competencies for this unit:

  • 1.1.6 Build a life plan that lays out how to gain what a person must know and be able to do to reach personal, family, and career goals. (Lesson 2.22; 2.5 at unit level)
  • 1.2.1 Examine possible careers to find what each one requires and offers in knowledge, skills, attitudes, and openings. (Lessons 2.2, 2.3, 2.21, 2.22)
  • 1.2.4 Demonstrate teamwork skills in school, community and workplace settings and with diverse populations. (Unit level for Lesson 2.13; the IGLR block omits "and with diverse populations"; the 3.0 wording is cited)
  • 1.2.8 Show the work habits, ethics, and professional conduct employers expect. (Lesson 2.20)
  • 2.1.1 Use time management, organization, and step-by-step process skills to rank tasks and reach goals. (Lessons 2.1, 2.4, 2.5, 2.6)
  • 2.1.2 Examine how people and families choose among needs and wants. (Lessons 2.1, 2.5, 2.7, 2.17; also on Project 02)
  • 2.1.3 Analyze decisions about providing safe and nutritious food for individuals and families. (Unit level: the food line of the Lesson 2.9 budget, priced the way Unit 1 priced the $40 dinner)
  • 2.5.1 Examine how resources get used when individuals, families, and communities choose among needs and wants. (Lesson 2.13; 2.6 and 2.7 at unit level)
  • 2.6.1 Judge why personal and family financial planning matters. (Lesson 2.12; 2.9 at unit level)
  • 2.6.2 Use sound money management principles in personal and family finances. (Lessons 2.8, 2.9, 2.10, 2.13, 2.19; also on Project 02)
  • 3.3.4 Compare different ways to save and invest. (Lessons 2.12, 2.14, 2.15, 2.16, 2.18, 2.19; also on Project 02)
  • 13.3.2 Demonstrate verbal and nonverbal behaviors and attitudes that contribute to effective communication. (Unit level for the two-minute share in 2.3 and the peer read in 2.19)

Secondary competencies cited on individual lesson pages (all confirmed in the 3.0 text; see crosswalk B.1 and E.1):

  • 2.4.3 Weigh how technology use affects quality of life. (Lesson 2.10)
  • 3.3.1 Explain how the economy shapes personal income, family security, and consumer choices. (Lesson 2.8)
  • 3.3.3 Examine how using credit affects money plans in the short run and the long run. (Lesson 2.11)
  • 3.3.8 Examine what builds or damages a credit rating and how that rating changes the rates and terms offered for credit and insurance. (Lesson 2.11; confirmed in the 3.0 text, not printed in the IGLR block)
  • 13.2.1 Examine how personal characteristics affect relationships. (Lesson 2.2)

Unit-level competencies from the crosswalk's IGLR rows, not printed on a lesson page:

  • 1.2.2 Show the skills used to find a job and to keep one. (Lesson 2.22, preview of Unit 7)
  • 2.5.3 Analyze economic effects of laws and regulations that pertain to consumers and providers of services. (Lesson 2.11, the numbers a lender has to print; Lesson 2.13, the rules of the game)
  • 3.1.2 Examine openings for jobs and for starting a business. (Lesson 2.13; the IGLR 5. b) preview)
  • 3.3.2 Demonstrate components of a financial planning process that reflect the distinction between needs, wants, values, goals, and economic resources for a variety of diverse populations. (Lessons 2.7, 2.9)
  • 3.3.6 Analyze the effect of key lifecycle transitions on financial planning. (Lessons 2.9 Day 2, 2.17; the IGLR 4. g) citation)
  • 12.2.4 Analyze the influences of life events on individuals' physical, emotional, social, moral and cognitive development. (Lesson 2.9 Day 2; the IGLR block prints "influence"; the 3.0 wording is cited)
  • 13.1.1 Analyze processes for building and maintaining interpersonal relationships. (Lesson 2.13)
  • 13.3.3 Show how to listen well and give useful feedback. (Lesson 2.3)

Not cited: 2.7.2, 2.7.3, and 2.7.4, which the IGLR module block prints but which do not exist in the 3.0 text (crosswalk E.1). The same content is covered by 2.6.1, 2.6.2, 3.3.2, 3.3.3, and 3.3.4 above. Two lesson writers looked for a 2.6 credit or payment competency and found none in the 3.0 text; their notes on the lesson pages (2.10 and 2.11) say so. Also not cited: 2.1.7, 12.1.1, 13.3.1. Credit LEAD FCS Education on the site.

Career Ready Practices (as the IGLR module lists them; wording from the extract's assembled list)

  • CRP 1. Act as a responsible and contributing citizen and employee
  • CRP 3. Attend to personal health and financial well-being
  • CRP 4. Communicate clearly and effectively and with reason
  • CRP 8. Utilize critical thinking to make sense of problems and persevere in solving them
  • CRP 9. Model integrity, ethical leadership, and effective management
  • CRP 10. Plan education and career paths aligned to personal goals
  • CRP 11. Use technology to enhance productivity

Career Ready Practices are a secondary citation on the unit page only; the CCTC source text has not been fetched (crosswalk E.2).

8. Project

Name: ClassroomStreet Investor Report and Personal Budget. Full sheet in Project 02 - ClassroomStreet Investor Report and Personal Budget.md (handed out in Lesson 2.14 and reread in 2.19); rubric in Rubric 02 - Investor Report and Personal Budget.md. The paper ledger version of the whole run is in Project 02 and Handout 02.19 - Paper Ledger.md.

The scenario: Every student is a new merchant in the Golden Land with AQ25,000 on ClassroomStreet.com and seven ventures to choose from (Sparkstone Mines, Cloudberry Expeditions, The Iron Vault, Crown Seal Notes, Willowbrook Grove, The Honeypot Coffer, Meadowgold Acres). Students log in with a merchant number and a PIN; no name touches the board. For eight trading days (40 windows) the student reads the dispatch, decides what to buy, sell, or hold, and writes one Investor Journal entry saying why. Window 25 is the crisis: the risky ventures fall hard. The market freezes at window 40. On the closing bell the leaderboard goes up by merchant number, then the reveal: every venture mapped to its real instrument, AQ to dollars, the dispatches to financial news, the crisis to 2008 or 2020. Then the student writes it up on the report template and revises the personal budget from Lesson 2.9 with a savings line at the top. [Sal: the lessons use AQ25,000 and seven ventures, from your Desktop files; your August portfolio says the live site has ten ventures. Confirm the list, and any extra three need a line on the reveal slide.]

Deliverables: (1) the Investor Journal, Entries 1 to 10, one per class day plus the three short Round 2 lines, stapled behind the report; (2) the Investor Report on Handout 02.19 - Investor Report Template.md, seven parts: starting and ending balance; percent return with the formula written out; three decisions with a ledger number each and what happened; what the crisis taught me; one thing I would do differently; the reveal table; the revised personal budget with a savings line; (3) the sell, hold, buy decision grid from 2.17 and the Return Math handout from 2.18, stapled behind; (4) a peer read with three boxes checked and two comments, one specific.

Steps by day: Day 1 (Lesson 2.14, day 53): venture risk cards, login cards, first buys across at least three ventures with AQ1,000 kept in cash, windows 1 to 6 over two days. Day 2 (2.14, day 54): read the portfolio screen, Entry 2. Days 3 and 4 (2.15, days 55 and 56): news cards and price changes, the three tests on a headline, windows 7 to 18. Day 5 (2.16, day 57): three portfolios and a shock, the pie sketch, rebalance or hold, windows 19 to 24. Days 6 and 7 (2.17, days 58 and 59): the crisis at window 25, the decision grid, signs of stress, windows 26 to 32. Day 8 (2.18, day 60): return math, the recovery, windows 33 to 40, freeze. Day 9 (2.19, day 61): closing bell, leaderboard, reveal, three ledger paths, Entry 9. Day 10 (2.19, day 62): write the report, revise the budget, peer read, submit; part 7 may finish at the start of Lesson 2.20. Round 2 (2.20 to 2.22, days 63 to 65): windows 41 to 47, 48 to 54, and 55 to 60, ten minutes per period, on the same board after the reveal, with three short Round 2 lines in the journal; the leaderboard freezes before the test; Round 2 standings go up in the first 10 minutes of Unit 3 Day 1. [Sal: the Project 02 sheet is the authority on the due date and the Round 2 rules if it says otherwise.]

Group or individual: individual portfolio and individual report. Each student has a trading partner who checks the return math and does the peer read. Partners are the same pairs as the Skittles trades where that worked.

Choice built in: which ventures to hold and how many; hold or rebalance at every window; the form of the report (written on the template, typed, dictated to a partner, or recorded as a voice note with the template numbers on paper); which three decisions to write about; whether the revised budget's savings line goes to a savings account first and a slow, spread-out investment second, or to a goal from Lesson 2.5.

ELL and IEP supports: sentence starters for the journal and the report in Turkish, Portuguese, and Spanish (Vocabulary 02.md and the template boxes); the reveal slides with one picture per venture; the return math as a fill-in with the subtraction line and the division line in separate boxes; calculators for all; the paper ledger for any student without a device; the printed ledger path from the export in place of a lost journal; three decisions can be two; extended time into the Round 2 window; a seat away from the leaderboard on the closing bell if rank is a stressor; the report may be written in the first language with the numbers in English, marked [check with a native speaker] for scoring.

How it is presented: the closing bell debrief has two rules said before anyone speaks: nobody is named unless they name themselves, and nobody says "loser" about anyone. Two or three volunteers from the top and the bottom say what they did in one sentence. Three anonymized ledger paths from the export (one safe, one risky, one that sold at the bottom) are the texts the class reads. The grade is the rubric, not the rank: a student who finished last with a diversified portfolio, a calm crisis grid, correct math, and an honest report scores higher than a student who got lucky. I say that on day 1 and again on the closing bell. [Sal: your Fortune Street rubric scored participation, analysis and decision making, emotional control, and reflection; Rubric 02 keeps those four and adds the revised budget as the fifth criterion, 20 points.]

9. Assessment plan

  • Formative (daily): the do now, a check for understanding in every lesson (thumbs, a clipboard walk with a yes or no per student, a quick sort, a cold call), a 3-2-1 or one-line exit card most days, the Investor Journal entry on every trading day, and the pair check on the Budget Builder. All daily work is scored complete, partial, or missing.
  • Formal at the end of each topic:
    • Topic 2.1: the All About Me one-pager, scored by the teacher on the three-criterion mini rubric (Complete, Clear, Connected; 12 points) printed on page 3 of Handout 02.03 - All About Me Template.md, with a peer feedback box, inside Lesson 2.3 Day 2.
    • Topic 2.2: the Goal Plan (page 1 the SMART goal and ladder, page 2 the decision grid on a real choice, page 3 the cover with a self-score), scored on the mini rubric on page 3 of Handout 02.05 - Goal Ladder and Decision Grid.md, assembled in Lesson 2.5 Day 2 and handed back scored at the start of Lesson 2.6.
    • Topic 2.3: Assessment 02.1 - Money Basics Quiz.md, 12 items, 25 points, given in the last 15 minutes of Lesson 2.13 (Step 7) after the Skittles debrief. It covers Lessons 2.7 to 2.12: matching (fees and interest words), a pay stub, a budget line, interest math with work shown, and a scenario with a savings choice. Retake after a review for anyone under 20; items 6 and 11 are the arithmetic the budget revision in Project 02 depends on.
    • Topic 2.4: the project, scored on Rubric 02 - Investor Report and Personal Budget.md (criterion 1 trading participation and journal, from the ledger export and the journal count; 2 analysis and decision making; 3 emotional control, from part 4 and the decision grid; 4 the report's math and reflection; 5 the revised budget; 20 points). Submitted at the end of Lesson 2.19 Day 2.
    • Topic 2.5: the career research card, scored 0 to 4 on the printed checklist in Handout 02.22 (the topic's formal check) and kept in the FACS folder for Unit 7, and the unit test.
  • Unit test: Assessment 02.2 - Unit 2 Test.md, given in the last 15 minutes of Lesson 2.22 after the career research card and the last Round 2 window. Twenty items, 44 points, four per topic: matching and short answer on values, goals, money vocabulary, the ClassroomStreet run, and clusters, with a scenario and a numbers item; a grade 6 version omits items 16 and 20 and scores out of 38. Retake once after a review.
  • Grade weights within the unit follow the course grading plan: labs and projects 40 percent (the project rubric), topic assessments 25 percent (the All About Me mini rubric, the Goal Plan mini rubric, the Money Basics Quiz, the unit test), daily work 20 percent (including the Investor Journal, the Round 2 journal lines, and the research card), participation 15 percent (trading window conduct counts here; a student who trades on someone else's merchant number or shares a PIN gets a zero for that day's participation and a conversation).
  • Marking period note: days 36 to 45 are the end of marking period 1, so the All About Me product and the Goal Plan land in MP1 and everything from the Money Basics Quiz on lands in MP2. [Sal: if your school's MP1 ends on a different day, the calendar says which checks move.]
  • Missed days: a student who misses a trading day writes the journal entry from the posted dispatch the next day ("what I would have done and why") and loses no points; the printed ledger path replaces a lost journal. A student who misses the quiz or the test takes it during the next do now.

10. Materials, budget, and room

Room assumptions: a regular classroom setup, no kitchen needed; tables that seat four (Lessons 2.1 to 2.3 keep the same fours so the notice cards come from people who have seen the student work), wall space for 16 posters, and tables that push together for the Skittles trading floor. A projector for the dispatch and the leaderboard. One device per student for the trading window, or one per pair, with the paper ledger as the fallback for any day the devices or the network fail. Auto-advance off on the Command Bridge so windows move only when I click. [Sal: set the device plan once you know what your school has. ClassroomStreet ran on the school Wi-Fi at Brentwood with your laptop as the server; confirm whether the public site removes that step, that the leaderboard shows merchant numbers or trading-house names and never real names, and whether any student name touches a server you control.]

Consumables, per section:

ItemLessonAmountCostWhat to buy
Value card decks2.124 cards per student, one deck each (about 28 sheets of card stock, cut before class, paper clip or small envelope per deck)about $8 in card stock, reused every year if collectedprint page 1 of Handout 02.01 - Value Cards and Sort Sheet.md; laminate if the budget allows
Notice card strips2.2three per student, cut from the last page of the handoutschool printingHandout 02.02 - Strengths Inventory and Notice Cards.md
All About Me poster option2.3one sheet of 11 by 17 paper or half a poster board per student, plus spares (about 33)about $8white 11 by 17 paper; markers and a ruler from the room; a stack of magazine pages or a printed sheet of small icons for students who want pictures
Scenario cards2.9four cards, six copies of each for a class of 24 (seven for 28)school printingfrom Handout 02.09 - Budget Builder and Scenario Cards.md, cut before class
Ways to pay demo kit2.10one voided check or a large printed one, printed card images, a prepaid gift card, a phone payment screenshot on the slide$0 to $5the gift card can be an empty one from the store
Skittles, fun-size bags2.13one per student plus six spare (about 30 bags for 24 students, 34 for 28; 14 to 16 pieces per bag)about $15 to $18 [update]fun-size packs; allergy check the day before (original Skittles list no peanuts, tree nuts, milk, egg, wheat, soy, or gelatin, but they contain artificial colors; check for dye sensitivities and any "no candy" notes)
Non-food substitute for the Skittles game2.13five colors, about 200 piecesabout $6, reused every yearcolored paper squares cut from card stock, or plastic counters in five colors; a student who cannot have candy trades counters and nobody notices; the lesson also names paper clips for the bankers' share
Skittles house tables2.13three clear jars labeled HOUSE, a stamp or pen per banker, fee cards$0 to $5jars from the room; fee cards from Handout 02.13 - Skittles Market Game Rules and Ledger.md; a prize for the winner [Sal: a homework pass, or whatever your room uses]
ClassroomStreet login cards2.14one per student, class period, merchant number, PIN, no name, plus a printed backup setschool printingprinted from the Command Bridge; keep the backup set and the class list of merchant numbers in the desk
Venture risk card sets2.14one set of seven cards per pairabout $3 in card stock, reusedfrom Handout 02.14 - Venture Risk Cards.md; the teacher key stays with the teacher until the reveal
The 16 cluster posters2.2116 sheets, color, card stockabout $8, reused all year and in Unit 7printed from Handout 02.21 - Career Cluster Walk Posters and Match Sheet.md; the eight FACS-related posters go where the walk starts
Printing: sort sheets, quizzes, the template, the Budget Builder, register practice, interest practice, the Investor Journal, the paper ledger, the decision grid, the return math, the report template, the self-rating, the match sheet, the research card2.1 to 2.22about 14 pages per studentschool printingall from 05 Materials/Unit 02/
Sticky notes and index cards2.1, 2.8, 2.22one pad, one packalready in the roomtable labels for the value sort, the six income source cards, the closing sticky note on day 65

Unit total for one section: about $50 in consumables the first year (about $30 after that, once the card decks, the counters, and the posters exist), under the $60 target. The Skittles line is the only one a second section repeats in full. Calculators are the one equipment item most rooms are missing: a class set of 30 basic calculators is about $30 one time and is used in 2.8, 2.9, 2.11, 2.12, and 2.18. [Sal: put your school's supply budget here; the Skittles line is the only one that repeats every section.]

Equipment (already in a regular classroom; buy what is missing): projector and screen; one device per student or per pair for the trading window; a class set of calculators; a document camera or a phone on a stand for the pay stub and the check demo; a timer visible to the room; the reset cue; painter's tape for the risk line on the floor (2.14) and the poster walk (2.21).

Handouts (in 05 Materials/Unit 02/, as the lessons name them):

  • Topic 2.1: Handout 02.01 - Value Cards and Sort Sheet.md; Handout 02.02 - Strengths Inventory and Notice Cards.md; Handout 02.02 - Interest Quiz.md; Handout 02.03 - All About Me Template.md (draft template, layout guide, mini rubric with peer feedback box).
  • Topic 2.2: Handout 02.04 - SMART Goal Builder.md; Handout 02.05 - Goal Ladder and Decision Grid.md (ladder, six scenario cards and the decision grid, Goal Plan cover and mini rubric); Handout 02.06 - 24-Hour Time Audit and Weekly Plan.md.
  • Topic 2.3: Handout 02.07 - Needs vs Wants Cards and 100 Dollar Sheet.md; Handout 02.08 - Sample Pay Stub and Detective Sheet.md; Handout 02.09 - Budget Builder and Scenario Cards.md; Handout 02.10 - Ways to Pay and Register Practice.md; Handout 02.11 - Interest Math Practice.md; Handout 02.12 - Compound Growth Table.md; Handout 02.13 - Skittles Market Game Rules and Ledger.md.
  • Topic 2.4: Handout 02.14 - Venture Risk Cards.md; Handout 02.14 - Investor Journal.md (used every window); Handout 02.15 - News Card and Price Change.md; Handout 02.16 - Three Portfolios and a Shock.md; Handout 02.17 - Sell Hold Buy Decision Grid.md; Handout 02.18 - Return Math.md; Handout 02.19 - Investor Report Template.md; Handout 02.19 - Paper Ledger.md (the no-device fallback for the whole run).
  • Topic 2.5: Handout 02.20 - Soft Skills Self-Rating and Growth Plan.md; Handout 02.21 - Career Cluster Walk Posters and Match Sheet.md; Handout 02.22 - Career Research Card and Pathways.md.

[Sal: if a handout name on a lesson page does not match this list, the lesson page wins.]

Slides: one slide outline per lesson, 2.1 through 2.22, in the same folder, Slides 02.MM - [Title].md. The site build renders every outline as an HTML deck.

No-device plan for the whole unit: ClassroomStreet is the only part of the unit that needs a device, and every trading day has the paper version: the dispatch is read aloud and projected, the window's prices are on the board from the paper price table, each student records trades on Handout 02.19 - Paper Ledger.md, and the trading partner checks the math; on the closing bell the leaderboard is written on the board from the ledger sheets collected the day before, and Lesson 2.19 Day 2 is paper already. The Round 2 windows run the same way from the price table's Days 10 to 12 (Project 02 and Lesson 2.20 describe it). The Skittles game, the pay stub, the budget, the register, and the cluster walk are all paper; the All About Me has a poster option; the career research card has printed career sheets. [Sal: your Fortune Street docs describe the app running on a laptop with no internet on the school LAN; that is a second fallback if your school's Wi-Fi blocks the public site.]

11. Health and other-department coordination

Health: the health course covers sleep and stress management. Lesson 2.6 uses the sleep range for this age as one line of the time audit and names the health teacher as the source; agree on the numbers so both rooms say the same thing. FACS does not teach the stress toolkit here. Lesson 2.17 does one thing with it: when the crisis dispatch lands, students name two signs of stress they notice in themselves or the room and take one step (wait, breathe, reread the decision grid) before they tap Sell. That is HSW 6. c) practiced once, on purpose, with fake money. Everything else about stress belongs to the health teacher and to Unit 3 (Lessons 3.7 and 3.8). Anything a student says in 2.17 about money worry at home is treated as a referral to the counselor, not a class discussion, and the lesson says so. [Sal: tell the health teacher in the first week that 2.17 will name the signs of stress, so the words land the same way in both rooms.]

Math: the math teacher covers percent in grade 6 and 7 (percent of a number, percent change) and exponents in grade 8. Lessons 2.8, 2.11, 2.12, and 2.18 use the same words and the same setup (part over whole, times 100; end minus start over start) so the skill transfers. Lesson 2.14 Day 2 gives math a real integer data set (gain or loss from 25,000), and the four scenario cards from 2.9 make a percent practice set. Compound growth as repeated multiplication is the grade 8 stretch in 2.12 and is not required of grade 6. [Sal: ask the math teacher which grade has percent change by December, because 2.18 depends on it.]

Social studies: if the social studies course runs an economics unit or reaches the 1929 crash or the 2008 crisis, Lessons 2.15 and 2.17 can use the same examples, and the reveal in 2.19 names 2008 and 2020. FACS stays on what a person does with their own money when a market falls; the causes of a crash belong to social studies.

ELA: the Investor Report is an informational piece with a claim and evidence from a source (the journal and the ledger). Lesson 2.19 uses the same claim, evidence, and conclusion words the ELA teacher uses. Share the report template with the ELA teacher so students see one structure.

Art: the All About Me one-pager (2.3) borrows the art room's layout rules (one focal point, one image, white space, readable from three feet) and can borrow its 11 by 17 paper.

12. Connections (in-building and community)

  • Inside the building: the math teacher, for Lessons 2.12 and 2.18. FACS gives the math class a real percent change problem set with a ClassroomStreet price history attached, the Day 2 gain or loss numbers for integer practice, and a compound growth table students already built; the math teacher gives FACS the method and the vocabulary students already know, and, if willing, five minutes in math class on the day of Lesson 2.18 to check the return math.
  • Inside the building: the school counselor, for Lessons 2.21 and 2.22. FACS gives the counselor a class that has picked a top three from the 16 clusters with an interest code behind it and a career research card the counselor can put in the student's file; the counselor gives FACS the NYS Career Zone login routine, your school's high school course sheet for the six paths, and a ten-minute visit on day 64 or 65. [Sal: name the counselor once you know the building.]
  • Community: a local credit union or bank branch, for Lesson 2.10 or 2.12. FACS gives the branch a class of future members who know the difference between debit and credit and a thank-you card from each student; the branch gives FACS a ten-minute visit (in person or on video) on ways to pay and what a savings account and a certificate pay right now, and a stack of real deposit slips and blank check samples for the register practice. [Sal: name the nearest branch to your school; a credit union is the better fit because it can explain what "member" means.]
  • Community: a Junior Achievement volunteer, for Lesson 2.14 or 2.20. FACS gives the volunteer a class that has already built a budget and is trading a market, so the visit is a conversation and not a lecture; the volunteer gives FACS a working adult who can say what they do all day and what they earn, and one real story of a money decision that went wrong. [Sal: Junior Achievement of New York serves Long Island; confirm the request lead time, which is usually several weeks.]

13. Vocabulary for translation

See Vocabulary 02.md: 54 Tier 3 terms across the five topics with a one-line student definition and columns for Turkish, Portuguese, and Spanish, marked [check with a native speaker] until a native speaker verifies them, plus sentence starters for the Investor Journal, for the All About Me share, and for giving feedback in all four languages. Lesson 2.19 adds its own reveal words (stock, startup or IPO, corporate bond, treasury bond, IRA, high-yield savings account, REIT) on picture slides; they are not in the table.

14. What Sal should replace

Placeholders in the three unit-level files (Unit 02, Calendar 02, Vocabulary 02). The lesson, project, rubric, and assessment files list their own.

In this unit plan:

  1. Section 6: [Sal: that borrows 10 minutes from Lesson 3.1; if you would rather post the standings on the wall and skip the read-aloud, do that. Freeze the market over any break inside the run so the leaderboard on a Monday matches Friday's exit cards.]
  2. Section 7: [Sal: confirm the Standard 2 and Standard 3 wording against the NYSED PDF before the standards map goes live; see crosswalk E.4.]
  3. Section 8: [Sal: the lessons use AQ25,000 and seven ventures, from your Desktop files; your August portfolio says the live site has ten ventures. Confirm the list, and any extra three need a line on the reveal slide.]
  4. Section 8: [Sal: the Project 02 sheet is the authority on the due date and the Round 2 rules if it says otherwise.]
  5. Section 8: [Sal: your Fortune Street rubric scored participation, analysis and decision making, emotional control, and reflection; Rubric 02 keeps those four and adds the revised budget as the fifth criterion, 20 points.]
  6. Section 9: [Sal: if your school's MP1 ends on a different day, the calendar says which checks move.]
  7. Section 10: [Sal: set the device plan once you know what your school has. ClassroomStreet ran on the school Wi-Fi at Brentwood with your laptop as the server; confirm whether the public site removes that step, that the leaderboard shows merchant numbers or trading-house names and never real names, and whether any student name touches a server you control.]
  8. Section 10: [Sal: put your school's supply budget here; the Skittles line is the only one that repeats every section.]
  9. Section 10: [Sal: if a handout name on a lesson page does not match this list, the lesson page wins.]
  10. Section 10: [Sal: your Fortune Street docs describe the app running on a laptop with no internet on the school LAN; that is a second fallback if your school's Wi-Fi blocks the public site.]
  11. Section 11: [Sal: tell the health teacher in the first week that 2.17 will name the signs of stress, so the words land the same way in both rooms.]
  12. Section 11: [Sal: ask the math teacher which grade has percent change by December, because 2.18 depends on it.]
  13. Section 12: [Sal: name the counselor once you know the building.]
  14. Section 12: [Sal: name the nearest branch to your school; a credit union is the better fit because it can explain what "member" means.]
  15. Section 12: [Sal: Junior Achievement of New York serves Long Island; confirm the request lead time, which is usually several weeks.]
  16. Not a placeholder but a gap to close: IGLR 4. g) (family transitions and personal finance) is taught in Lessons 2.9 Day 2 and 2.17 as this plan reads them, but no lesson page prints the line in its standards block. Add it to one of them (2.9's grade 8 stretch, the budget when income drops 25 percent, is the natural home; 2.12's emergency fund, three months of bills, is the other) so the standards map has a lesson page to point to.

In Calendar 02.md:

  1. Header: [Sal: the calendar is in day numbers; map them onto your school's calendar.]
  2. Day 45 cell: [Sal: if your school's marking period 1 ends before day 45, the Goal Plan and the All About Me product still land in MP1; only the Needs vs Wants day moves.]
  3. Day 53 cell: [Sal: if a school break lands right after day 53, the market is on manual advance, so it holds at window 2 over the break. Tell the class which window they come back to.]

In Vocabulary 02.md:

  1. Header: [check with a native speaker] on all three translation columns.
  2. Sentence starters: [Sal: swap in the Turkish and Portuguese starters from your Brentwood Fortune Street run if they read better than these.]

Lessons in this unit

  1. 2.1Values and What Matters to Me1 day2.1 Who I Am
  2. 2.2Traits, Strengths, and Interests2 days2.1 Who I Am
  3. 2.3All About Me One-Pager2 days2.1 Who I Am
  4. 2.4SMART Goals1 day2.2 Goals and Decisions
  5. 2.5Goals and the Five-Step Decision Model2 days2.2 Goals and Decisions
  6. 2.6Time and Energy as Resources1 day2.2 Goals and Decisions
  7. 2.7Needs vs Wants Showdown1 day2.3 Money Basics
  8. 2.8Paycheck Detective1 day2.3 Money Basics
  9. 2.9Budget Like a Boss2 days2.3 Money Basics
  10. 2.10Ways to Pay1 day2.3 Money Basics
  11. 2.11Credit vs Debit and What Interest Costs1 day2.3 Money Basics
  12. 2.12Saving and Compound Growth1 day2.3 Money Basics
  13. 2.13The Skittles Market Game and Money Basics Quiz1 day2.3 Money Basics
  14. 2.14ClassroomStreet Launch Risk and Reward2 days2.4 ClassroomStreet Investor Challenge
  15. 2.15Reading the News Why Prices Move2 days2.4 ClassroomStreet Investor Challenge
  16. 2.16Diversification1 day2.4 ClassroomStreet Investor Challenge
  17. 2.17The Crisis and Panic Selling2 days2.4 ClassroomStreet Investor Challenge
  18. 2.18Buying Low Rebalancing and Return Math1 day2.4 ClassroomStreet Investor Challenge
  19. 2.19Results the Reveal and the Investor Report2 days2.4 ClassroomStreet Investor Challenge
  20. 2.20Employability Soft Skills Superpower1 day2.5 Work and Careers
  21. 2.21The 16 Career Clusters and My Top Three1 day2.5 Work and Careers
  22. 2.22Education Roadmap and Career Research Card and Unit 2 Test1 day2.5 Work and Careers

Unit calendar

Unit 2, Individual Growth and Life Readiness. 30 periods of 40 minutes, days 36 to 65 of the year: the last 10 days of marking period 1 and the first 20 of marking period 2. Six teaching weeks of five meetings each. One cell per period: the lesson code and title, then what happens that day. CHECK marks a formal assessment, PROJECT marks a project day, TRADE marks a period with a ClassroomStreet trading window and names the windows it advances (the lessons number the graded run 1 to 40; Round 2 runs windows 41 to 60 in three blocks).

This calendar is written in day numbers and teaching weeks, not dates. The columns are the five meetings of each teaching week; a holiday pushes every later day back one meeting. Map the day numbers onto your school's calendar; the day numbers and the order do not change.

WeekMeeting 1Meeting 2Meeting 3Meeting 4Meeting 5
Week 1 (Topic 2.1 Who I Am)Day 36: 2.1 Values and What Matters to Me
24 value cards sorted matters a lot, some, less; rank the top three; write why each matters; exit card
Day 37: 2.2 Traits, Strengths, and Interests, Day 1
Trait versus strength versus interest sort; strengths inventory; three notice cards from tablemates
Day 38: 2.2 Traits, Strengths, and Interests, Day 2
Interest quiz (six types); read the two-letter code into two careers; connect to the 2.1 sort sheet
Day 39: 2.3 All About Me One-Pager, Day 1
The five parts and the rubric; draft on the template; the "known for" sentence; poster or slide
Day 40: 2.3 All About Me One-Pager, Day 2
Finish the product; two-minute partner shares with one specific written feedback; CHECK: All About Me one-pager on the mini rubric (12 points)
Week 2 (Topic 2.2 Goals and Decisions; Topic 2.3 begins)Day 41: 2.4 SMART Goals
SMART Goal Builder: wishes rewritten as SMART goals; one stretch goal; the value behind the goal
Day 42: 2.5 Goals and the Five-Step Decision Model, Day 1
Short-term and long-term goals; build the goal ladder down to the first rung; the five steps (from Unit 0) on the decision grid with a scenario card
Day 43: 2.5 Goals and the Five-Step Decision Model, Day 2
The decision grid on a real choice; assemble the Goal Plan (ladder, grid, cover) and self-score; CHECK: Goal Plan on the mini rubric (page 3 of Handout 02.05)
Day 44: 2.6 Time and Energy as Resources
Goal Plans handed back scored; the 24-hour time audit; sleep as the resource a goal runs on; the four boxes; the weekly plan with hours for the first rung
Day 45: 2.7 Needs vs Wants Showdown
30 item cards: need, want, gray zone; a value moves the gray zone; the $100 plan; last day of marking period 1 [Sal: if your school's marking period 1 ends before day 45, the Goal Plan and the All About Me product still land in MP1; only the Needs vs Wants day moves.]
Week 3 (Topic 2.3 Money Basics)Day 46: 2.8 Paycheck Detective
Six income sources sorted earned and not earned; read the pay stub; gross to net; percent taken out
Day 47: 2.9 Budget Like a Boss, Day 1
Fixed or variable; the one-week estimate of small wants times four
Day 48: 2.9 Budget Like a Boss, Day 2
Budget Builder from a scenario card at Long Island prices; savings first; pair check; grade 8 stretch: income drops 25 percent
Day 49: 2.10 Ways to Pay
Seven ways to pay; write a check; keep the register for ten transactions; the safest way in four situations; credit union or bank visit if it lands here
Day 50: 2.11 Credit vs Debit and What Interest Costs
Debit versus credit chart; a $500 loan at three rates; the $25 minimum versus $50 a month; the credit score in one paragraph
Week 4 (Topic 2.3 ends; Topic 2.4 ClassroomStreet begins)Day 51: 2.12 Saving and Compound Growth
Three reasons to save; jar versus savings account; the five-year compound table by hand; $20 a week for 30 years
Day 52: 2.13 The Skittles Market Game and Money Basics Quiz
Three rounds at the house tables (a fee per trade, the fee doubles, a membership); the count; debrief on who designed the game; CHECK: Assessment 02.1 Money Basics Quiz (12 items, 25 points) in the last 15 minutes
Day 53: 2.14 ClassroomStreet Launch: Risk and Reward, Day 1
PROJECT: venture risk cards from safest to riskiest; login cards (merchant number and PIN, no names); first buys across three ventures; TRADE: windows 1 to 2 [Sal: if a school break lands right after day 53, the market is on manual advance, so it holds at window 2 over the break. Tell the class which window they come back to.]
Day 54: 2.14 Risk and Reward, Day 2
PROJECT: read the portfolio screen; Entry 2; TRADE: windows 3 to 6
Day 55: 2.15 Reading the News: Why Prices Move, Day 1
PROJECT: supply and demand in one slide; news cards matched to price changes; TRADE: windows 7 to 12
Week 5 (Topic 2.4 ClassroomStreet)Day 56: 2.15 Reading the News, Day 2
PROJECT: the three tests on a headline before each click; Entry 4; TRADE: windows 13 to 18
Day 57: 2.16 Diversification
PROJECT: three portfolios and a shock; sketch the pie; rebalance or hold if one slice is over half; TRADE: windows 19 to 24
Day 58: 2.17 The Crisis and Panic Selling, Day 1
PROJECT: window 25 is the first thing on screen; signs of stress; the sell, hold, buy decision grid; TRADE: windows 26 to 28
Day 59: 2.17 The Crisis, Day 2
PROJECT: who sold and who held; follow the grid; TRADE: windows 29 to 32, the last crisis windows
Day 60: 2.18 Buying Low, Rebalancing, and Return Math
PROJECT: the percent return formula and my own return; TRADE: windows 33 to 40, the recovery; freeze the market at window 40
Week 6 (Topic 2.4 ends; Topic 2.5 Work and Careers)Day 61: 2.19 Results, the Reveal, and the Investor Report, Day 1
PROJECT: closing bell; leaderboard by merchant number; the reveal (each venture mapped to its real instrument); three ledger paths; Entry 9
Day 62: 2.19 Results and the Reveal, Day 2
PROJECT: write the seven-part report from the journal and the ledger; revise the 2.9 budget with a savings line on top; peer read; submit; CHECK: Rubric 02 Investor Report and Personal Budget
Day 63: 2.20 Employability: Soft Skills Superpower
TRADE: Round 2 opens, windows 41 to 47 (10 minutes); rate six soft skills with evidence; 30-second scenes; growth plan for one skill
Day 64: 2.21 The 16 Career Clusters and My Top Three
TRADE: Round 2 windows 48 to 54; poster walk with the match sheet; top three matched to the interest code; counselor visit if it lands here
Day 65: 2.22 Education Roadmap and Career Research Card
Six paths after high school; research one career on a card with a source; TRADE: Round 2 windows 55 to 60, the last block; leaderboard frozen at the reset cue; CHECK: Assessment 02.2 Unit 2 Test in the last 15 minutes

Day 66, the first 10 minutes of Unit 3 Lesson 3.1: Round 2 standings go up by merchant number and two or three "sentence to my future self" lines from Entry 10 are read aloud. Flagged for the Unit 3 writer.

Counts

  • Lessons: 22 (2.1 to 2.22). Two-day lessons: 2.2, 2.3, 2.5, 2.9, 2.14, 2.15, 2.17, 2.19.
  • CHECK days: 5 (days 40, 43, 52, 62, 65). The All About Me one-pager (day 40) and the Goal Plan (day 43) are scored on mini rubrics inside their lessons. The Money Basics Quiz (day 52) closes Topic 2.3 the period before ClassroomStreet opens, so the quiz is the ticket onto the trading floor. The project (day 62) is scored on Rubric 02. The unit test (day 65, 15 minutes, 20 items) closes the unit.
  • PROJECT days: 10 (days 53 to 62).
  • TRADE days: 11. Days 53 to 60 carry the graded run, windows 1 to 40, inside each lesson's timed procedure (the window blocks get longer as the run goes on: two windows on day 53, eight on day 60). The market is frozen at window 40 from the end of day 60 through the closing bell on day 61. Days 63 to 65 carry Round 2, windows 41 to 60 in three 10-minute blocks at the start of each period, on the same board after the reveal, as Project 02 lays it out; Round 2 counts as daily work (the three short journal lines) and participation, not toward Rubric 02.
  • Topic day counts: 2.1 five (days 36 to 40), 2.2 four (days 41 to 44), 2.3 eight (days 45 to 52), 2.4 ten (days 53 to 62), 2.5 three (days 63 to 65). Total 30.
  • Marking period: days 36 to 45 are MP1; days 46 to 65 are MP2.

If a day is lost

A snow day or an assembly pushes everything one cell to the right. Drop days in this order to get back on schedule: 2.6 (fold the 168-hour grid into 2.5 Day 2 as homework), then 2.16 (fold diversification into 2.15 Day 2 as the do now and one journal prompt, and advance windows 19 to 24 there), then 2.2 Day 2, then 2.15 Day 2 (advance windows 13 to 18 in 2.16). Never drop 2.9 or 2.11. If a day is lost inside the ClassroomStreet run, the market keeps its window count because it is on manual advance: the crisis still lands at window 25, everything slides one day, and the last Round 2 block is dropped instead. Do not shorten the graded run to fewer than 40 windows, because the return math, the crisis grid, and the three ledger paths all depend on that history. If the loss lands on day 65, the unit test moves to the first day of Unit 3 and the career research card is collected as homework.

Project and rubrics

Project Project 02: ClassroomStreet Investor Report and Personal Budget Project 02 - ClassroomStreet Investor Report and Personal Budget.md

Unit: Unit 2, Me, My Goals, My Money (Individual Growth and Life Readiness)
Topic: 2.4 ClassroomStreet Investor Challenge (with trading windows continuing into Topic 2.5)
Runs across: Lessons 2.14 (launch and first buys), 2.15 (reading the news), 2.16 (diversification), 2.17 (the crisis), 2.18 (recovery and return math), 2.19 (the closing bell, the reveal, and the report), plus ten-minute Round 2 trading windows in Lessons 2.20, 2.21, and 2.22
Team: individual portfolios and an individual report; team debriefs in pairs and four-corner groups
Scored with: Rubric 02 - Investor Report and Personal Budget.md (five criteria, 20 points; the labs and projects category)

Standards this project assesses

  • NYS IGLR 4. Financial Readiness b) Create and follow a budget; e) Determine ways for saving money
  • NYS IGLR 2. Goal Setting d) Design, implement, and evaluate a plan to attain a desired goal
  • CTE FCL 2. Saving, Investing, and Sharing b) Define "investing" and explain how saving and investing are related; c) Explore different savings and investment tools and methods; f) Apply decision-making skills to saving, investing, and donating decisions
  • CTE FCL 3. Protecting and Insuring a) Identify various types of financial risk
  • CTE PSI 1. Problem Solving e) Demonstrate personal development of problem-solving skills through practice of these skills in a variety of classroom applications
  • CTE PSI 4. Research Applications in CTE b) b. Evaluating the source to determine if the author(s) or publisher can be considered an authoritative source for the desired content
  • CTE HSW 6. Stress Management c) Recognize signs of stress and take steps to reduce its impact on overall wellness
  • CTE CIR 1. Communication f) Demonstrate personal development of communication skills through practice of these skills in a variety of classroom applications
  • NYS FACS Standard 3 (Intermediate), Key Idea: Students will understand and be able to manage personal resources of talent, time, energy, and money and make effective decisions in order to balance their obligations to work, family, and self.; PI: Students understand the resources available to them, make informed decisions about the use of those resources, and know some ways to expand resources.; PI: Students are able to budget their time and money.
  • CDOS 3a Universal Foundation Skills: Managing Information; Thinking Skills; Basic Skills
  • National FCS 3.0: 2.1.2 Examine how people and families choose among needs and wants.

The simulation, stated once (teacher facing)

Every lesson in this topic refers back to this paragraph instead of repeating it.

ClassroomStreet.com is Sal's own stock market simulation, built first as "Fortune Street of the Golden Land" and now hosted publicly. Students log in with a class period, a merchant number, and a four-digit PIN that the teacher hands out on a card; no names, emails, or personal data are entered anywhere. Every merchant starts with AQ25,000 in the fictional currency (AQ; Sal's older files say Florins in some places and AQ10,000 in one, and this unit uses AQ25,000 everywhere). Students buy and sell "ventures" that map to real instruments: Sparkstone Mines (SPRK, a big tech stock), Cloudberry Expeditions (CLDB, a startup or IPO stock), The Iron Vault (IRON, corporate bonds), Crown Seal Notes (SEAL, U.S. Treasury bonds), Willowbrook Grove (WLLW, an IRA-style retirement fund), The Honeypot Coffer (HNYP, a high-yield savings account), and Meadowgold Acres (MDOW, a REIT). [Sal: confirm the current asset list; the August 2026 portfolio says the live site has ten ventures, and the Desktop files have these seven.] News "dispatches" tied to each trading window move the prices; there are several trading windows a game day and the teacher advances them by hand from the Command Bridge. A mid-unit crisis crashes the risky ventures (SPRK and CLDB fall 15 to 25 percent a window) while the safe ones hold (SEAL, HNYP), and the market recovers afterward. A leaderboard ranks merchants by total fortune with rank titles from Grand Merchant down to Apprentice. The final day is a reveal that maps every venture to its real instrument. Sal's original 15-day plan ended with a reflection essay scored on a 16-point rubric (participation, analysis and decision making, emotional control, reflection quality); this project keeps those four criteria, adds the revised personal budget as a fifth, and compresses the fifteen days to ten lesson days plus three ten-minute Round 2 windows. Only the trading floor is visible on the public site; the personal budget is done on paper in Lessons 2.9 and 2.19. [Sal: if a budgeting mode exists on the live site, say so and the 2.9 budget and its revision can run inside it.]

Window map used in the lessons (from the 60-window Fortune Street schedule with the crisis at windows 25 to 32; [Sal: confirm against the live site's dispatch schedule]):

Class dayLessonWindowsWhat the market does
12.14 Day 11 to 2Opening prices; first buys
22.14 Day 23 to 6Calm; small moves
32.15 Day 17 to 12First real news moves
42.15 Day 213 to 18More news; one hype dispatch if the teacher sends it
52.1619 to 24Last calm day; prices get jumpy
62.17 Day 125 to 28The crisis hits; risky ventures crash
72.17 Day 229 to 32Crisis deepens; the last dispatch hints at recovery
82.1833 to 40Recovery; buying low; rebalancing
92.19 Day 1frozen at 40The closing bell; leaderboard; the reveal
102.19 Day 2closedThe Investor Report is written
112.20 (10 min)41 to 47Round 2 opens: trading with the reveal in hand
122.21 (10 min)48 to 54Round 2 continues; some ventures surge
132.22 (10 min)55 to 60Round 2 closes; Round 2 leaderboard

Before each period, use Jump to Window in the Command Bridge to set the day's opening window so every period sees the same story; advance through the day's windows during the trading window. Turn off auto-advance for the class run. [Sal: the Desktop version shares market state across periods and can auto-advance on system time; confirm the live site's settings.]


The project sheet (student version)

Name: ______________________ Date: __________ Period: ______ Merchant number: ______

The scenario

You are a new merchant on ClassroomStreet with AQ25,000 you did not have yesterday. For ten class days you will buy and sell seven ventures, read the news, live through a crash, and find out on Day 9 what you were really buying. Then you write the Investor Report: what you did, why, what it cost or earned, and what it changed about your own budget.

The leaderboard is real and I will read the top five. The grade is not the leaderboard. The grade is whether you can explain your decisions with numbers, whether you kept your head in the crisis, and whether you took what you learned back to your own money.

What you turn in

DeliverableWhat it isWhenRubric criterion
1. The Investor JournalTen entries, one per class day, each with what I did, why, what happened, and my total fortuneEntries 1 to 10 by the end of Lesson 2.19 Day 2 (the three short Round 2 lines follow in Lessons 2.20 to 2.22 as daily work)1. Trading participation and journal
2. The decision gridThe five-step decision model applied to sell, hold, or buy on the day the crisis hit, with the look back filled the next dayLesson 2.173. Emotional control during the crisis
3. The Return Math handoutParts A, B, and C complete; your own percent return in Part BLesson 2.184. The report's math and reflection
4. The Investor ReportSeven parts: starting and ending balance; percent return with the formula; three decisions and why, each with a ledger number; what the crisis taught me; one thing I would do differently; the reveal table; the revised personal budget with a savings lineLesson 2.19 Day 22, 3, 4, and 5
5. The revised personal budgetPart 7 of the report: your Lesson 2.9 budget with a savings line added or raised, paid first, and two sentences on whyLesson 2.19 Day 25. The revised budget

Your trades are also in the site's ledger, which I can export. Criterion 1 uses that export and your journal together.

Day by day

DayLessonWhat happensCheckpoint
12.14 Day 1Saving vs investing. The risk ladder. Sort the seven Venture Risk Cards. Log in. First buys: at least three ventures, keep at least AQ1,000 cash.Logged in; three ventures; Entry 1 started
22.14 Day 2Read the portfolio screen and the ledger. Check one trade. Sketch your pie. Trading window. Entry 2.Ledger check written; Entry 2 complete
32.15 Day 1Supply and demand. News Card and Price Change, Part A. Trading window with predictions. Entry 3.Six of eight matches; a prediction written
42.15 Day 2Fact vs hype: the three tests. Part B. Trading window. Entry 4.Six headlines labeled; Entry 4 names a headline ignored
52.16Eggs and baskets. Three Portfolios and a Shock. Rebalance or hold. Entry 5 with your biggest slice.Handout complete; a rebalance or hold decision written
62.17 Day 1The crisis hits. Stress signs. The decision grid before any trade. Trading window. Entry 6 with feelings.Grid decision written before the first trade
72.17 Day 2Four corners poll. Two real crashes. Trading window. Entry 7 and the look back row.Look back names a piece of evidence
82.18Recovery and buying low. Return Math, Parts A to C. Rebalance window. Entry 8 with your percent return.Part B correct; Entry 8 has two percents
92.19 Day 1The closing bell. The leaderboard. The reveal. Three ledger paths. Entry 9.Reveal table complete
102.19 Day 2Write the report, parts 1 to 5. Revise the budget, part 7. Peer read. Submit. Entry 10.Report submitted with journal, grid, and Return Math stapled
11 to 132.20, 2.21, 2.22 (10 minutes each)Round 2: the market reopens and you trade knowing what every venture really is. Three short Round 2 lines in the journal. The last window closes on Day 13; the Round 2 standings go up the next class day.Round 2 lines complete

Round 2: trading with the truth

After the reveal, the market runs three more days for ten minutes each inside the career lessons. Same account, same rules, same leaderboard. The one difference is you: you now know that Sparkstone is a tech stock and the Honeypot is a savings account. Round 2 has its own small leaderboard: the last window closes at the reset cue in Lesson 2.22, and the standings go up by merchant number at the start of the next class. It is not on the rubric; the three Round 2 journal lines count as daily work, and nothing in Round 2 changes the report you already handed in. It is your chance to find out whether knowing the truth changes what you do.

Team debriefs

Your portfolio and your report are yours alone. Three times you work with others:

  • Pairs for the News Card match (Day 3), the fact or hype sort (Day 4), the Three Portfolios math (Day 5), the Part C comparison (Day 8), and the peer read (Day 10). A partner checks your work; a partner does not trade for you.
  • Four corners on Day 7: everyone who sold some, sold everything, held, or bought more stands together and says why. Nobody's number is read unless they read it.
  • The class debrief on Day 9: three merchant paths, by number only, and volunteers.

Where you get to choose

  • What you buy and when. Every trade in ten days is yours. The only rules are the Day 1 rules (three ventures, AQ1,000 cash) and the Day 6 rule (a written decision on the grid before you trade in the crisis).
  • Sell, hold, or buy in the crisis. All three can be right. The grid is where you show me your reason.
  • The three decisions in your report. Pick the three you can explain best, not the three that look best.
  • How you write the report. Handwritten on the template, typed, dictated to a partner and checked, or recorded as a voice note with the numbers written on the template. The seven parts are the same in every form.
  • The savings line. Add one, raise one, or split one into an emergency cushion and a long-term line. Your budget, your number, your reason.

Supports

  • Journal sentence starters (the Turkish, Portuguese, and Spanish lines are marked [check with a native speaker]):
EnglishTurkishPortugueseSpanish
Today I bought ___ because ___.Bugün ___ aldım çünkü ___.Hoje comprei ___ porque ___.Hoy compré ___ porque ___.
Today I sold ___ because ___.Bugün ___ sattım çünkü ___.Hoje vendi ___ porque ___.Hoy vendí ___ porque ___.
I did not trade today because ___.Bugün alım satım yapmadım çünkü ___.Hoje não negociei porque ___.Hoy no hice ninguna operación porque ___.
My total fortune is ___. It went up / down by ___.Toplam servetim ___. ___ yükseldi / düştü.Minha fortuna total é ___. Subiu / caiu ___.Mi fortuna total es ___. Subió / bajó ___.
The news said ___, so ___.Haberlerde ___ deniyordu, bu yüzden ___.A notícia dizia ___, então ___.La noticia decía ___, así que ___.
My biggest slice is ___. I will rebalance / hold because ___.En büyük dilimim ___. Yeniden dengeleyeceğim / tutacağım çünkü ___.Minha maior fatia é ___. Vou reequilibrar / manter porque ___.Mi porción más grande es ___. Voy a reequilibrar / mantener porque ___.
I felt ___ when the prices dropped.Fiyatlar düşünce ___ hissettim.Eu me senti ___ quando os preços caíram.Me sentí ___ cuando bajaron los precios.
My return is ___ percent because ___.Getirim yüzde ___ çünkü ___.Meu retorno é de ___ por cento porque ___.Mi rendimiento es de ___ por ciento porque ___.
The crisis taught me ___.Kriz bana ___ öğretti.A crise me ensinou ___.La crisis me enseñó ___.
Next time I will ___.Bir dahaki sefere ___ yapacağım.Da próxima vez, eu vou ___.La próxima vez voy a ___.
  • The printed ledger fallback. Any student without a device on any day trades on paper: the teacher posts the day's prices, the student writes the trade on the Paper Ledger sheet (Handout 02.19 - Paper Ledger.md), and the teacher enters it on the site during the period or after school. No student loses a trading day for a missing device.
  • Boxes, not essays. The journal and the report are boxes with prompts. Three sentences and a number is a complete entry.
  • Choice of product for the report (see above) and extended time: part 7 can finish in the first Round 2 window of Lesson 2.20.
  • The leaderboard. Only merchant numbers or chosen trading-house names appear. If rank is a stressor, tell me and I will seat you where the projector is not in view on Days 9 and 13. Nobody's rank is read below the top five.
  • A written alternative for a student absent on the crisis day: the decision grid done on paper from the printed Day 6 and Day 7 prices, with the look back, so criterion 3 can still be scored.

How it is scored

Rubric 02 has five criteria, each scored Not Yet (1), Approaching (2), Meets (3), or Exceeds (4), for 20 points: 1. trading participation and journal; 2. analysis and decision making; 3. emotional control during the crisis; 4. the report's math and reflection; 5. the revised budget. You fill the self-assessment row before I score. Your rank on the leaderboard is not a criterion; a merchant who finished last with a clear report and a written decision in the crisis can score 20.

The project counts in the labs and projects category (40 percent of the marking period). A late report is accepted with a one-level drop on one criterion, never a zero.


The paper ledger version (no devices)

If the site is down, the Wi-Fi is down, or the class has no devices, the whole simulation runs on paper with the same ten days, the same lessons, and the same report. The teacher is the market.

What you need. Handout 02.19 - Paper Ledger.md (one ledger sheet per student, plus the teacher key with the price table and the dispatch script), the board, and a calculator per pair.

How a day runs.

  1. The teacher reads the day's dispatch aloud from the script (twice, once slow).
  2. The teacher posts the day's seven prices on the board from the price table.
  3. Students update the "price now" column and the "value" column on their ledger sheet (units held times price now), and total their fortune (cash plus all values).
  4. Trading window: students write each trade on the ledger (ticker, buy or sell, units, price, cash in or out), then update cash and units. Whole units only. Cash may not go below zero.
  5. The teacher collects the sheets at the bell every day, or students keep them in the folder if the class can be trusted with its own prices.

The crisis on paper. Day 6 prices fall hard for SPRK and CLDB and a little for MDOW; SEAL and HNYP hold; the dispatch says why. Day 7 falls further. Day 8 recovers. The four-corners poll, the decision grid, and Return Math all work from the sheet.

The leaderboard on paper. The teacher (or two student clerks, by merchant number only) lists total fortune at the end of Day 8 on the board for the closing bell on Day 9.

Round 2 on paper. Days 10 to 12 prices are in the price table. Same routine, ten minutes.

What is lost and what is not. Lost: the live ticker, the between-window suspense, and the site's own ledger export (the paper ledger is the export). Not lost: every decision, every number in the report, and every criterion on the rubric.


Teacher notes on the project

  • This is Sal's Fortune Street simulation compressed from his 15-day plan (plus a Day 16 essay) to ten 40-minute lesson days and three ten-minute Round 2 windows. His Days 1 and 2 became Lesson 2.14; Day 3 became 2.15; Day 4 became 2.16; Days 5 and 6 (venture analysis and the pre-crisis audit) were folded into 2.15 Day 2 and 2.16; Days 7 and 8 became 2.17; Days 9, 10, and 11 became 2.18 (the Sharpe ratio idea in his Day 10 is cut; the grade 8 stretch keeps the "when you measure from" point); Day 12 (contrarian thinking) is cut; Days 13, 14, 15, and 16 became 2.19 and Round 2. Every one of his four rubric criteria is still on Rubric 02.
  • The reveal on Day 9 and the Round 2 windows on Days 11 to 13 are in that order because the scope and sequence places Topic 2.5 after Topic 2.4. Round 2 turns that constraint into a second experiment: does knowing what the ventures are change behavior? The Round 2 leaderboard on Day 13 answers it in front of the class.
  • The personal budget in part 7 copies from the summary lines table on page 3 of Handout 02.09 - Budget Builder and Scenario Cards.md (income, needs, savings, wants, total spending, balance), which uses the same six lines as the report template's revision table. The 2.9 budget is built from a scenario card, so the "Before" column is that card's person and the "After" column is the student's revision of it; the 2.9 handout already puts savings first, so the revision is a raise, a split, or a named place for the savings, not a first savings line.
  • Privacy: PIN cards, merchant numbers, no names on the site, no names on the leaderboard, the ledger export filed by number. The master list of who holds which number stays in the desk. A student who wants a trading-house name picks a fictional one.
  • Budget for the unit plan: none beyond printing. Twelve plastic eggs and three baskets for Lesson 2.16 if the room does not have them (about $8). Four corner signs, printed.
  • Sal's Desktop files disagree on the starting purse (25,000 vs 10,000), the currency (Florins vs AQ), the crisis name (The Great Dustfall vs The Clash of the Deep), and the login (first name vs PIN). This unit uses AQ25,000, AQ, "the crisis," and period plus merchant number plus PIN, and marks each with [Sal: confirm] where it appears on a slide.

Markdown

Rubric Rubric 02: Investor Report and Personal Budget Rubric 02 - Investor Report and Personal Budget.md

Project: Project 02 - ClassroomStreet Investor Report and Personal Budget.md
Unit: Unit 2, Me, My Goals, My Money (Individual Growth and Life Readiness)
Total: 20 points (five criteria, 1 to 4 each). Labs and projects category.

Name: ______________________ Merchant number: ______ Period: ______ Date scored: __________

Self-assessment (the student fills this row first)

CriterionMy score (1 to 4)One sentence of evidence (a number or an entry)
1. Trading participation and journal
2. Analysis and decision making
3. Emotional control during the crisis
4. The report's math and reflection
5. The revised budget

Teacher rubric

CriterionNot Yet (1)Approaching (2)Meets (3)Exceeds (4)
1. Trading participation and journal (IGLR 4. e); FCL 2. c); CDOS 3a Managing Information)The ledger shows trades on three or fewer of the eight trading days, or the journal has five or fewer entries, or entries are missing the total fortune number.The ledger shows trades or a written hold on four to six days, and the journal has six to eight entries, most with the number, but some entries are one sentence or skip "why."The ledger export shows a trade or a written hold decision on at least seven of the eight trading days. The journal has all ten entries, each with what I did, why, what happened, and the total fortune number.Everything in Meets, and the journal's "why" names a dispatch, a risk level, or a pie percent on at least six days, and at least one entry records a hold as a decision with a reason.
2. Analysis and decision making (FCL 2. f); PSI 4. b) b.; IGLR 4. e); Std 3 PI B; National FCS 3.3.4)The report's three decisions are missing or have no reason, or the reasons are feelings only ("it looked cool," "I was scared") with no number and no news.Three decisions are listed, but one has no ledger number, or the reasons are general ("I diversified") without saying which venture or which dispatch, or one decision is really a description of a price move, not a choice.The report gives three decisions from the journal, each with a ledger number (units, price, or window), a reason that names a dispatch, a risk level, or a pie percent, and what happened next. At least one decision uses diversification or the fact vs hype tests as its reason.Everything in Meets, and for each decision the student says what a diversified investor would have done instead, or shows a decision the student did not make (a headline ignored, a hold kept) and why that was the better call with a number.
3. Emotional control during the crisis (HSW 6. c); PSI 1. e); IGLR 2. d); CDOS 3a Thinking Skills; National FCS 2.1.2)No decision grid, or the grid was filled after the trades, or the ledger shows a sell of most holdings in the first crisis window with no reason written anywhere, and the report's "what the crisis taught me" is blank or one sentence.The grid has a decision but only one option weighed, or the look back is missing, or the report says what the student felt but not what they did about it; the ledger shows trades that do not match the grid with no note explaining the change.The grid has all five steps done before the first crisis trade: the choice named, three options listed, each weighed against what matters, a decision, and a look back the next day with a ledger number as evidence. The trades match the grid or the change is written on the grid. The report's "what the crisis taught me" names a stress sign the student noticed and one step they took before deciding. Selling, holding, and buying all meet this row if the grid shows the reasoning.Everything in Meets, and the look back honestly labels the Day 6 decision as a plan or a panic with a number that proves it, and the report connects the crisis to one real crash from Lesson 2.17 or to a real-life money moment the student or a family member described.
4. The report's math and reflection (IGLR 2. d); CDOS 3a Basic Skills; CIR 1. f); Std 3 PI B)The starting or ending balance is missing, or the percent return is missing or computed with the wrong bottom number, or parts 4 and 5 are blank.The balances are present and the percent return is computed but with an arithmetic slip, or the formula is not written out, or part 5 ("one thing I would do differently") repeats part 4 instead of naming a different action; the reveal table has fewer than seven matched.Starting balance (AQ25,000) and ending balance match the ledger. The percent return is written with the formula (ending minus starting, divided by starting, times 100) and is correct to one decimal place. Part 5 names one specific action the student would change and why. The reveal table has all seven ventures matched to the real instrument and its risk level.Everything in Meets, and the report also shows the percent change of the venture that hurt or helped the student most across the crisis, or compares the student's return to the safe portfolio's return from Return Math Part C and says which was better and better for what.
5. The revised budget (IGLR 4. b); Std 3 PI C; National FCS 2.6.2)The Lesson 2.9 budget is not attached or copied, or the revised budget has no savings line, or the revised budget does not balance (spending exceeds income).The revised budget has a savings line but it is at the bottom after the wants, or the budget balances only because a needs line was cut without a reason, or the two sentences on why are missing or do not mention the simulation.The revised budget keeps the 2.9 income and needs, adds or raises a savings line with a number, places it before the wants ("pay yourself first"), adjusts the wants so the budget balances, names where the savings go (a savings account first), and gives two sentences on what changed and why the simulation made the student change it.Everything in Meets, and the savings line is split into an emergency cushion and a long-term line, each mapped to a real instrument from the reveal with a reason (for example, a high-yield savings account for the cushion because it never drops; a spread-out long-term fund because time smooths the crashes), or the student computes the savings line as a percent of income and says why that percent.

Total: ______ / 20

Notes for the student (what to keep, what to change next time):

How to use this rubric

  • Hand the rubric out with the project sheet in Lesson 2.14 Day 1 so students trade against it. Nothing on it should be a surprise; say on Day 1 that the leaderboard is not a criterion.
  • The student fills the self-assessment row at the end of Lesson 2.19 Day 2, before the teacher scores. The evidence sentence must contain a number or an entry number.
  • Criterion 1 is scored from two things together: the ledger export from the Command Bridge (trades or, for a hold, the journal entry that says "held" with a reason) and the journal count. A student who held all week with a written reason every day meets criterion 1; holding is a decision. In the paper ledger version, the ledger sheet is the export. The three Round 2 lines (Lessons 2.20 to 2.22) come after the report is scored; they count as daily work, not on this rubric.
  • Criterion 3 is scored from the decision grid first and the report's part 4 second. Score the reasoning, not the outcome. A student who sold everything at the bottom with a completed grid and an honest look back can score a 4; a student who held by accident because they forgot to log in cannot score above a 2.
  • Criteria 2 and 4 are scored on the report as submitted after the peer read. Criterion 5 is scored on part 7 with the Lesson 2.9 budget attached for comparison.
  • Every descriptor is written as what the student did. If a report does not match any box, pick the closest and write why in the notes line.
  • Sal's original 16-point rubric had four criteria: participation, analysis and decision making, emotional control, and reflection quality. They are criteria 1, 2, 3, and 4 here, with the descriptors rewritten as observable actions. Criterion 5 is new and is what ties the simulation back to the student's own money.
  • The rubric goes home with the report. Students keep the self-assessment in the FACS folder.

Markdown

Assessments

Assessment Assessment 2.1: Money Basics Quiz Assessment 02.1 - Money Basics Quiz.md

Unit: Unit 2, Me, My Goals, My Money (Individual Growth and Life Readiness)
Topic: 2.3 Money Basics (Lessons 2.7 to 2.13)
When: The last 15 minutes of Lesson 2.13, after the Skittles Market Game debrief. Step 7 of that lesson's procedure holds the slot.
Category: Topic assessments (25 percent). One retake after a review; best score counts.
Points: 25
Allowed: a calculator. Nothing else. Desks clear; the game ledger goes in the folder first.


Money Basics Quiz

Name: ______________________________ Date: ______________ Period: ______

Directions: 12 items. Answer every one. Show your math on items 6, 7, and 11. You may use a calculator. Items 9 and 10 are matching; write the letter. Item 12 is a scenario; write in complete sentences. The last line on the page is your exit line; fill it in before you hand this in.

Part 1: Needs and wants (4 points)

Write N for need or W for want. If you write G for gray zone, you must give a reason on the line.

  1. A monthly bus pass to get to school. ______ ________________________________
  2. A second pair of name brand sneakers when the first pair still fits. ______ ________________________________
  3. Toothpaste. ______ ________________________________
  4. A concert ticket. ______ ________________________________

Part 2: Read the pay stub (4 points)

SUNRISE DELI, Patchogue, NY. Earnings statement for Rosa Bell. Pay period: two weeks.

EarningsHoursRateThis period
Regular pay20.00$17.50 [update]$350.00
Gross pay$350.00
DeductionsThis period
Federal income tax$21.00
New York State income tax$10.50
Social Security$21.70
Medicare$5.08
This period
Net pay$291.72
  1. What is Rosa's gross pay, and what is her net pay? Which one goes into her bank account? (2 points)

Gross: $__________ Net: $__________ The one that goes in the bank: __________

  1. Add the four deductions and show that gross minus deductions equals the net pay printed on the stub. Show your math. (2 points)

Deductions: $______ + $______ + $______ + $______ = $__________

$__________ minus $__________ = $__________

Part 3: Budget math (4 points)

  1. Rosa's net income for a month is about $580. Her savings goal is $600 in six months. Her fixed expenses are a phone plan ($35 [update]) and a bus pass ($60 [update]). Fill in the budget. Show your math. (2 points)

Savings, first: $600 divided by 6 = $__________ a month

Fixed expenses: $______ + $______ = $__________

Left for variable expenses: $580 minus $______ minus $______ = $__________

  1. Write F for fixed or V for variable next to each expense. (2 points; half a point each)

______ Phone plan ______ Pizza with friends ______ Streaming subscription ______ A birthday gift

Part 4: Ways to pay and fees (4 points)

  1. Match each way to pay to its description. Write the letter. (2 points; half a point each)
Way to payDescription
______ Debit cardA. The bank's money, borrowed; a bill comes; interest if you do not pay in full
______ Credit cardB. Your checking account, right now; no bill; no interest
______ CheckC. Money loaded in advance; no bank account needed; lost is gone
______ Prepaid cardD. A paper order to your bank to pay someone; leaves a record; can bounce
  1. Match each fee to what it is. Write the letter. (2 points; half a point each)
FeeWhat it is
______ ATM feeA. The price of borrowing money
______ Overdraft feeB. A charge for using a cash machine that is not your bank's
______ InterestC. A piece of every trade or sale, paid to a broker or agent
______ CommissionD. A charge when your account goes below zero

Part 5: Interest math (3 points)

  1. Ines borrows $400 on a store card at 15 percent [update] and pays nothing for two years. Use I = P x r x t. How much interest does she owe? What is the total she owes? Show your math. (3 points)

$______ x ______ x ______ = $__________ interest

Total owed: $______ + $______ = $__________

Part 6: Scenario (6 points)

  1. Ahmed is 16. He wants a $300 game console. He has a part-time job that pays about $290 net every two weeks and a savings account.

Option 1: put the console on a store credit card at 24 percent [update] and pay $25 a month.
Option 2: save $50 a month in the savings account and pay for it in six months.

Write four to five sentences.

  • Which option should he pick?
  • Name one cost of Option 1.
  • Name one benefit of Option 2.
  • When he buys it in the store, which way should he pay, and why?
  • Which budget step from Lesson 2.9 makes Option 2 work?





Exit line: One fee I will watch for, and where: ________________________________________________


Teacher key

Total: 25 points. Standard lines checked are listed per item. All NYS module lines are from the Individual Growth and Life Readiness content module (IGLR) unless marked CTE.

ItemAnswerPointsStandard lines checked
1N (accept G with a reason such as "if I could walk")1IGLR 4. b); CTE FCL 4. b); National FCS 2.1.2 (Lesson 2.7, Objective 1)
2W1Same
3N1Same
4W1Same
5Gross $350.00; net $291.72; net goes in the bank2 (1 for both numbers, 1 for "net")IGLR 4. a); CTE FCL 1. c) and d); National FCS 2.6.2 (Lesson 2.8, Objective 2)
6$21.00 + $10.50 + $21.70 + $5.08 = $58.28; $350.00 minus $58.28 = $291.722 (1 for the sum, 1 for the subtraction matching the stub)CTE FCL 1. d); CDOS 3a Basic Skills (Lesson 2.8, Objective 2)
7Savings $100; fixed $95; left $580 minus $100 minus $95 = $3852 (1 for savings first, 1 for the correct amount left)IGLR 4. b); CTE FCL 4. c); Std 3 PI C; National FCS 2.6.2 (Lesson 2.9, Objective 2)
8Phone plan F; pizza V; streaming F; gift V2 (half each)CTE FCL 4. c); CTE FCL 1. e) (Lesson 2.9, Objective 1)
9Debit B; credit A; check D; prepaid C2 (half each)IGLR 4. c); CTE FCL 5. a); CTE FCL 4. d); National FCS 2.4.3 (Lesson 2.10, Objective 1)
10ATM fee B; overdraft D; interest A; commission C2 (half each)IGLR 4. c) and f); CTE FCL 5. b); CTE FCL 4. f) (Lessons 2.11 and 2.13, Objective 1)
11$400 x 0.15 x 2 = $120 interest; total $400 + $120 = $5203 (1 for the rate as a decimal, 1 for $120, 1 for $520)IGLR 4. f); CTE FCL 5. c); CDOS 3a Basic Skills; National FCS 3.3.3 (Lesson 2.11, Objective 2; Lesson 2.12, Objective 2)
12Option 2. Cost of Option 1: interest (at 24 percent the $300 costs well over $300 by the time $25 a month pays it off; any mention of interest, debt, or "it costs more than $300" earns the point). Benefit of Option 2: no interest, and the account pays him interest while he waits; he owns it outright. Way to pay in the store: debit card or cash (his own money, no bill), or a credit card paid in full that month (fraud protection); the point needs a way and a reason. Budget step: pay yourself first (the savings line written right after income, before any expense); accept "save first."6: choice 1; cost of credit 1; benefit of saving 1; way to pay with a reason 2; the budget step 1IGLR 4. b), c), e), f); CTE FCL 2. a); CTE FCL 5. a) and c); CTE FCL 4. f); National FCS 2.6.1, 2.6.2, 3.3.3 (Lessons 2.9 to 2.13, Objective 3)

Scoring notes

  • 20 to 25: got it. 15 to 19: review the items missed and offer the retake. Under 15: retake after a one-on-one review with the Interest Math Practice and the Budget Builder.
  • Item 7 is the one to read closely. A student who writes savings last, or writes $0 for savings, has not got the habit; that is 1 of 2 even if the arithmetic is right.
  • Item 12 is a 4 at most if the student picks Option 1 with a real argument (for example, "he has the income to pay it off in two months, so the interest is small"). That is rare and should be respected, but the way-to-pay and budget-step points still apply.
  • Items 6 and 11 are the arithmetic that Project 02's budget revision depends on. Note who missed them.

ELL and IEP versions

  • ELL: the stub stays the same; items 9 and 10 include the word bank from Vocabulary 02.md in Turkish, Portuguese, and Spanish; item 12 may be answered in short phrases with the frames "He should pick Option ___ because ___." "Option 1 costs ___." "Option 2 gives ___." "He should pay with ___ because ___."
  • IEP and 504: extended time; the quiz may be read aloud; item 12 may be answered orally and recorded by the teacher; a calculator is already allowed for everyone.
  • Grade 6 support: give items 1 through 10 and item 12 with the first three bullets only (20 points; scale to 25).
  • Grade 8 stretch: add one item: "Rosa's Social Security line should be 6.2 percent of gross. Check it." (350 x 0.062 = 21.70; it matches.) Bonus 2 points.

Sources

  • The pay stub, the people, and the deli are fictional; the rate is a plausible 2026 Long Island starting wage above minimum, marked [update]. Social Security and Medicare are the federal employee rates (6.2 and 1.45 percent).
  • Standards: NYS IGLR module lines 4. a) through 4. f); CTE FCL 1. c), d), e); 2. a); 4. b), c), d), f); 5. a), b), c); CDOS 3a Basic Skills; NYS FACS Standard 3 PI C; National FCS 3.0 competencies 2.1.2, 2.4.3, 2.6.1, 2.6.2, 3.3.3. All quoted in the Lesson 2.7 to 2.13 files.

Markdown

Assessment Assessment 02.2: Unit 2 Test, Me, My Goals, My Money Assessment 02.2 - Unit 2 Test.md

Unit: Unit 2, Me, My Goals, My Money (Individual Growth and Life Readiness)
Given in: Lesson 2.22 (the last 15 minutes)
Points: 44. Topic assessments category.
Covers: Topic 2.1 Who I Am (items 1 to 4), Topic 2.2 Goals and Decisions (items 5 to 8), Topic 2.3 Money Basics (items 9 to 12), Topic 2.4 ClassroomStreet Investor Challenge (items 13 to 16), Topic 2.5 Work and Careers (items 17 to 20)


Unit 2 Test (student version)

Name: ______________________ Date: __________ Period: ______

Directions: Answer every item. Write in the space under each one. Show your work on item 16; a calculator is allowed on that item only. If you are not sure, write what you think and why. You have 15 minutes.

Part 1: Who I Am

1. (2 points) A value is something you believe is important that guides your choices. Circle the two items below that are values, not things.

a) honesty b) a new phone c) family d) a bike e) a pizza

2. (2 points) Write one of your own strengths from your All About Me one-pager, and one thing you did this year in this room that proves it.

Strength: ______________________ Proof: ________________________________

3. (2 points) An interest inventory (like the quiz in Lesson 2.2) tells you:

a) which job you must do b) which kinds of work you tend to enjoy c) how much money you will make d) your grade in FACS

4. (2 points) Give one example of how a person's values could change a spending choice. One sentence.


Part 2: Goals and Decisions

5. (2 points) Which goal below is a SMART goal? Circle one and write the letter of the SMART part that the other one is missing.

a) "I will get better at cooking." b) "I will cook dinner for my family twice a month from now until June."

The other goal is missing: ______________________

6. (3 points) Write the five steps of the decision model we use in this room, in order.

  1. ____________________ 2. ____________________ 3. ____________________
  2. ____________________ 5. ____________________

7. (2 points) Circle the short-term goal and underline the long-term goal.

"Save $20 by the end of this month." "Have enough money to pay for a two-year degree after high school."

8. (2 points) A resource is something you use to reach a goal. Name two resources other than money that you have to manage every day.

  1. ____________________ 2. ____________________

Part 3: Money Basics

9. (2 points) Sort these four into needs and wants: rent, concert tickets, groceries, a video game.

Needs: ______________________ Wants: ______________________

10. (2 points) A paycheck says "Gross pay $400. Net pay $340." What happened to the $60? One sentence.


11. (2 points) Match the way to pay to the description. Write the letter.

Ways to pay: A) debit card B) credit card C) cash

____ Money leaves your bank account right away
____ You borrow the money and pay it back later, with interest if you are late
____ You hand over the money and get no record unless you keep the receipt

12. (2 points) In the Skittles Market Game, who got paid on every trade no matter who won? What is that payment called in real life?

Who: ______________________ Called: ______________________

Part 4: The ClassroomStreet Investor Challenge

13. (2 points) Match the term to its meaning. Write the letter.

Terms: A) diversification B) risk C) return

____ The chance that an investment loses value
____ The money you gain or lose on an investment, often written as a percent
____ Spreading your money across different kinds of investments so one bad one cannot sink you

14. (2 points) During the crisis in the simulation, some traders sold everything the moment prices dropped. What is that called, and what usually happened to those traders by the end? One sentence.


15. (2 points) Which is the safer place to put money you will need next month: a savings account or a single company's stock? Circle one and give one reason.

Savings account / A single stock

Reason: ________________________________________________________

16. (3 points) Return math. Show your work. You bought 10 shares of Sparkstone at 20 AQ each. You sold all 10 at 25 AQ each.

a) What did you pay in total? ______
b) What did you get back in total? ______
c) What was your return in AQ, and as a percent of what you paid? ______ AQ, ______ percent

Part 5: Work and Careers

17. (2 points) Circle the two soft skills. (The others are hard skills.)

a) reliability b) knife skills c) teamwork d) typing speed

18. (2 points) Pick one soft skill from Lesson 2.20 and describe one thing a person does at work that shows it. One sentence.


19. (3 points) Match the job to the path after high school it usually takes. Write the letter.

Paths: A) apprenticeship B) four-year degree C) two-year degree D) certificate program

____ Electrician
____ Teacher
____ Registered nurse (one of the common routes)

20. (3 points) Scenario. Nadia (a fictional student) got S and A as her two letters on the interest quiz, marked Health Science and Human Services as Yes, and loves working with kids. She wrote "chef" on her career research card because her friend picked it. Using what this unit taught, write three to five sentences telling Nadia what to do next and why. Use at least two of these terms: cluster, interest, values, top three, research.






Teacher key

Points per item are in the table. Standard lines are cited in the crosswalk format. Partial credit is noted where it applies.

ItemAnswerPointsStandard lines checked
1a) honesty and c) family. 1 point each.2NYS IGLR 1. a)
2Any strength the student named on the All About Me one-pager, with a real event from this year as proof (a lab role, the $40 project, the Investor Challenge, a class job). 1 point for the strength, 1 point for proof that is an event, not an adjective.2NYS IGLR 1. b); NYS FACS Std 3 PI E
3b) which kinds of work you tend to enjoy.2NYS IGLR 1. c); CTE CCO 3. a)
4Any sensible link: someone who values family might spend on a gift instead of a game; someone who values health might buy fruit over candy; someone who values fairness might choose a product that treats workers well. 2 points for a value named and a spending choice that follows from it; 1 point for a value with no clear choice.2NYS IGLR 1. a); NYS IGLR 2. a); CTE FCL 4. b)
5b) is the SMART goal. Goal a) is missing M (measurable) and T (time-bound); accept either letter or "specific." 1 point for b), 1 point for a correct missing part.2NYS IGLR 2. b)
6Name the choice; list options; weigh each against what matters; decide; look back. Half a point per step in the right order (3 points for all five in order; 2 points for all five out of order; half a point each otherwise). Accept close wording ("think about what matters," "check how it went").3NYS IGLR 2. d); CTE PSI 1. e); NYS FACS Std 3 PI B
7Circled: "Save $20 by the end of this month." Underlined: the two-year degree goal. 1 point each.2NYS IGLR 2. c)
8Any two of: time, energy, talent or skills, attention, space, tools or materials, people who help you. 1 point each. Do not accept "money" (the item excludes it).2NYS IGLR 2. d); NYS FACS Std 3 KI
9Needs: rent, groceries. Wants: concert tickets, a video game. Half a point each.2NYS IGLR 4. b); CTE FCL 4. b)
10The $60 was taken out as deductions: taxes (federal, state, Social Security, Medicare) and possibly health insurance or retirement. 2 points for "deductions" or "taxes" with one named; 1 point for "taken out" with nothing named.2NYS IGLR 4. a); CTE FCL 1. c)
11Leaves the account right away: A (debit). Borrow and pay back: B (credit). No record: C (cash). Accept half a point each; round up at 1.5.2NYS IGLR 4. c); NYS IGLR 4. f)
12Who: the house, the market, the exchange, or "the teacher" (whoever ran the game and collected on every trade). Called: a transaction fee, a commission, or a fee. 1 point each.2NYS IGLR 4. c); CTE FCL 5. a)
13Chance of losing value: B (risk). Money gained or lost: C (return). Spreading money: A (diversification). Accept half a point each; round up at 1.5.2NYS IGLR 4. e); CTE FCL 2. c)
14Panic selling. Those traders locked in their losses and missed the recovery, so they usually finished below the traders who held or bought low. 1 point for "panic selling" (accept "selling out of fear"), 1 point for the result.2NYS IGLR 4. e); CTE FCL 2. a)
15Savings account. Reason: it does not lose value in a month; a stock can drop right when you need the money; savings is low risk and the money is there when you need it. 1 point for the circle, 1 point for a reason about risk or time.2NYS IGLR 4. e); CTE FCL 2. c)
16a) 10 times 20 = 200 AQ. b) 10 times 25 = 250 AQ. c) 250 minus 200 = 50 AQ; 50 divided by 200 = 0.25 = 25 percent. 1 point each for a), b), and c) (c needs both the AQ and the percent for the point; half a point for one). Work must be shown; a correct answer with no work earns half.3NYS IGLR 4. e); CTE FCL 2. c); CDOS 3a Basic Skills
17a) reliability and c) teamwork. 1 point each.2NYS IGLR 3. a); CTE CCO 3. c)
18Any of the six with a matching action: reliability (shows up on time every shift); communication (tells the manager the order is wrong before it goes out); teamwork (helps a coworker finish before leaving); problem solving (finds a fix when the register freezes); adaptability (takes a new task without complaint when the schedule changes); honesty (reports a broken plate instead of hiding it). 1 point for a real soft skill, 1 point for an action that shows it.2NYS IGLR 3. a); CTE CCO 3. c); National FCS 1.2.8
19Electrician: A (apprenticeship). Teacher: B (four-year degree). Registered nurse: C (two-year degree; accept B, since both routes exist, if the student writes "or four-year"). 1 point each.3NYS IGLR 3. d); NYS IGLR 5. a); CTE CCO 4. a)
20Full credit (3): tells Nadia to pick from her own top three, not a friend's; points out that her two letters and her Yes clusters (Health Science, Human Services) and her love of working with kids all point the same way; tells her to research one career in those clusters (for example pediatric nurse, child care director, school counselor) with a source; uses two of the required terms correctly. 2 points: the right advice with one term or a weak reason. 1 point: general advice ("do what you like") with no link to the unit. Three to five sentences; do not take points for length if the content is there.3NYS IGLR 1. c); NYS IGLR 5. a); CTE CCO 2. d); NYS FACS Std 3 PI E; CDOS 1

Total: 44 points.

Scoring notes:

  • Item 16 is the only math item. A calculator is allowed on it. The numbers use the ClassroomStreet currency (AQ) and a venture name from the simulation; if the class ran a different version, change the name, not the numbers. [Sal: confirm the currency label matches what your students saw on screen this year.]
  • Item 6 is the decision model check. The five-step wording is the same in every unit (name the choice, list options, weigh each against what matters, decide, look back).
  • Item 20 is the scenario and the short written response.
  • Items 2 and 18 accept any true answer; grade the proof, not the choice.
  • One retake after a review, best score counts, per the grading plan.
  • Grade 6 version: omit items 16 and 20 and score out of 38, or keep all twenty and allow the extra time. Grade 8 stretch: item 20 asks for two examples with numbers (for example, a pay range and years of school for the career Nadia should research).
  • ELL: a word bank for items 11, 13, and 19 is built into the items; a bilingual dictionary is allowed; items may be read aloud.
  • Growth measure: compare items 6, 13, and 17 to the students' Lesson 2.1 do now (values), the Topic 2.4 pre-simulation vocabulary check, and the Lesson 2.20 do now. [Sal: if the Unit 2 writers put a unit pre-assessment in Lesson 2.1, use those item numbers instead.]

Markdown

Vocabulary

Unit 2, Individual Growth and Life Readiness. The unit's 54 Tier 3 words across the five topics, with a one-line definition written for a grade 6 to 7 reader and columns for Turkish, Portuguese, and Spanish.

Translation status: [check with a native speaker]. The Turkish, Portuguese, and Spanish columns are my best working translations and have not been verified by a native speaker. Use them for word banks and picture cards; have a native speaker, a bilingual colleague, or the ENL teacher check the whole table once before it is printed for students. Money words are the ones most likely to differ by country (a "check," a "debit card," and "buy now pay later" have different everyday names in Turkey, Brazil, Portugal, and the Spanish-speaking countries), so the English term stays on every card, because students will see the English word on a real pay stub, a real statement, and a real app.

Two words appear twice on purpose. "Interest" means what you like (Topic 2.1) and what money earns or costs (Topic 2.3); the translations are different words. "Return" here is the money word, not the verb.

How lessons use this file: each lesson names its own Tier 3 words; the handout for that lesson carries a word bank pulled from this table in the three languages. The site's Materials page prints this table as picture-ready cards.

The table [check with a native speaker]

#TopicEnglish termStudent definitionTurkishPortugueseSpanish
12.1valueSomething that matters to you so much that it guides your choices, like honesty or family.değervalorvalor
22.1strengthSomething you are good at, that you can show with an example.güçlü yönponto fortefortaleza (punto fuerte)
32.1interest (what I like)Something you like doing or learning about, whether or not you are good at it yet.ilgi alanıinteresseinterés
42.1traitA part of your personality that shows up most of the time, like curious, careful, or outgoing.kişilik özelliğitraço de personalidaderasgo
52.2SMART goalA goal that is Specific, Measurable, Achievable, Relevant, and Time-bound. It says what, how much, and by when.SMART hedef (akıllı hedef)meta SMARTmeta SMART
62.2stretch goalA goal that is bigger than you are sure you can reach. You aim for it knowing you might land short.zorlayıcı hedefmeta ambiciosameta ambiciosa
72.2decisionA choice you make between two or more options.karardecisãodecisión
82.2optionOne of the things you could choose.seçenekopçãoopción
92.2consequenceWhat happens because of a choice, good or bad.sonuçconsequênciaconsecuencia
102.2resourceSomething you can use to reach a goal: time, energy, money, people, or things.kaynakrecursorecurso
112.3budgetA plan for your money: what comes in, what goes out, and what you keep.bütçeorçamentopresupuesto
122.3incomeMoney that comes in to you, from a job, an allowance, a gift, or a side hustle.gelirrendaingresos
132.3expenseMoney that goes out. Anything you pay for.gider (harcama)despesagasto
142.3fixed expenseAn expense that is the same amount every time, like rent or a phone plan.sabit giderdespesa fixagasto fijo
152.3variable expenseAn expense that changes from month to month, like food, gas, or clothes.değişken giderdespesa variávelgasto variable
162.3needSomething you must have to live and be safe: food, a place to live, clothes, medicine.ihtiyaçnecessidadenecesidad
172.3wantSomething you would like to have but could live without.istekdesejodeseo
182.3gross payThe total you earned before anything is taken out.brüt maaşsalário brutosalario bruto
192.3net payWhat you actually take home after deductions. The number on the check.net maaşsalário líquidosalario neto
202.3deductionMoney taken out of your pay before you get it, for taxes, Social Security, Medicare, or insurance.kesintidesconto (dedução)deducción
212.3taxMoney the government takes from pay and purchases to pay for roads, schools, and services.vergiimpostoimpuesto
222.3wagePay by the hour. Work more hours, earn more.saatlik ücretsalário por horasalario por hora
232.3salaryA set amount of pay for the year, split into paychecks, no matter how many hours you work.maaşsaláriosueldo
242.3checkA paper form that tells your bank to pay someone from your account. You write the amount and sign it.çekchequecheque
252.3debitPaying with money you already have in your bank account, usually with a card.banka kartı ile ödeme (debit)débitodébito
262.3creditBorrowing money to pay now and paying it back later, usually with interest.kredicréditocrédito
272.3interest (money)The cost of borrowing money, or the money a bank pays you for keeping your savings there. A percent.faizjurosinterés
282.3loanMoney you borrow and agree to pay back over time, with interest.kredi (borç)empréstimopréstamo
292.3principalThe amount you borrowed or saved before any interest is added.anaparavalor principal (capital)capital (principal)
302.3minimum paymentThe smallest amount a credit card lets you pay each month. Paying only that keeps you in debt longer.asgari ödemepagamento mínimopago mínimo
312.3credit scoreA number that tells lenders how well you have paid back money before. Higher is better.kredi puanı (kredi notu)pontuação de créditopuntaje de crédito
322.3savingsMoney you keep and do not spend, set aside for later.birikim (tasarruf)poupançaahorros
332.3emergency fundSavings you only touch when something goes wrong, like a car repair or a lost job.acil durum fonufundo de emergênciafondo de emergencia
342.3compound growthWhen your savings earn interest, and then the interest earns interest too. It grows faster every year.bileşik büyüme (bileşik faiz)crescimento composto (juros compostos)crecimiento compuesto (interés compuesto)
352.3feeA charge for a service, like a fee for using another bank's ATM or for a late payment.ücret (işlem ücreti)taxacargo (comisión por servicio)
362.3commissionMoney someone earns for making a sale or a trade, usually a percent of the amount.komisyoncomissãocomisión
372.4investTo put money into something, like a stock or a fund, hoping it grows over time.yatırım yapmakinvestirinvertir
382.4riskThe chance that you lose some or all of the money you put in.riskriscoriesgo
392.4rewardWhat you can gain if the risk works out. More risk usually means the chance of more reward and more loss.getiri (ödül)recompensarecompensa
402.4diversifyTo spread your money across different kinds of investments so one bad one cannot sink you.çeşitlendirmekdiversificardiversificar
412.4portfolioEverything you own as an investor, all together.portföycarteira de investimentoscartera (portafolio)
422.4dividendA share of a company's profit paid to the people who own its stock.temettü (kâr payı)dividendodividendo
432.4return (money)How much your investment gained or lost, usually as a percent of what you started with.getiriretorno (rendimento)rendimiento (retorno)
442.5career clusterA group of careers that share skills and interests. There are 16 national clusters.kariyer kümesigrupo de carreirasgrupo de carreras
452.5employabilityThe habits that get you hired and keep you hired: on time, prepared, listens, follows through, works with others.istihdam edilebilirlikempregabilidadeempleabilidad
462.5apprenticeshipA paid job where you learn a trade from an expert while you work, instead of paying for school.çıraklıkaprendizagem profissionalaprendizaje (formación de aprendiz)
472.5certificateProof that you finished a short training program for one skill or job, shorter than a degree.sertifikacertificadocertificado
482.2delayed gratificationWaiting for something better later instead of taking something smaller now.hazzı ertelemegratificação adiadagratificación aplazada
492.3APRAnnual Percentage Rate. The interest rate for one year, printed on every credit card and loan offer.yıllık faiz oranı (APR)taxa de juros anual (APR)tasa de interés anual (APR)
502.3overdraftSpending more than is in your checking account. The bank covers it and charges a fee.hesabı aşma (ek hesap ücreti)saque a descoberto (cheque especial)sobregiro
512.3prepaid cardA card you load money onto first. You can only spend what you loaded.ön ödemeli kartcartão pré-pagotarjeta prepagada
522.4dispatchOn ClassroomStreet, a news report that can move prices. Read it before you trade.haber bülteni (dispatch)notícia (despacho)noticia (despacho)
532.5associate degreeA two-year college degree.ön lisans diploması (iki yıllık)diploma de curso superior de dois anos (tecnólogo)título de dos años (grado asociado)
542.5bachelor's degreeA four-year college degree.lisans diploması (dört yıllık)bacharelado (quatro anos)licenciatura (título de cuatro años)

Sentence starters

Print these on the back of the Investor Journal, the All About Me planner, and the share and feedback sheet. [Sal: swap in the Turkish and Portuguese starters from your Brentwood Fortune Street run if they read better than these.] [check with a native speaker]

For the Investor Journal

EnglishTurkishPortugueseSpanish
Today I bought / sold / held ___ because ___.Bugün ___ aldım / sattım / tuttum çünkü ___.Hoje eu comprei / vendi / mantive ___ porque ___.Hoy compré / vendí / mantuve ___ porque ___.
The news said ___, so I think the price will go ___.Haberlerde ___ dendi, bu yüzden fiyatın ___ gideceğini düşünüyorum.A notícia disse ___, então acho que o preço vai ___.La noticia dijo ___, así que creo que el precio va a ___.
My portfolio went up / down by ___ percent.Portföyüm yüzde ___ yükseldi / düştü.Minha carteira subiu / caiu ___ por cento.Mi cartera subió / bajó un ___ por ciento.
I did not panic because ___. / I panicked when ___.Panik yapmadım çünkü ___. / ___ olduğunda panik yaptım.Não entrei em pânico porque ___. / Entrei em pânico quando ___.No entré en pánico porque ___. / Entré en pánico cuando ___.
Next time I will ___.Bir dahaki sefere ___ yapacağım.Da próxima vez, vou ___.La próxima vez voy a ___.

For the All About Me share

EnglishTurkishPortugueseSpanish
One thing I value is ___.Değer verdiğim bir şey ___.Uma coisa que eu valorizo é ___.Algo que valoro es ___.
My strength is ___. I showed it when ___.Güçlü yönüm ___. Bunu ___ zaman gösterdim.Meu ponto forte é ___. Eu mostrei isso quando ___.Mi fortaleza es ___. La mostré cuando ___.
I am interested in ___ because ___.___ ile ilgileniyorum çünkü ___.Eu me interesso por ___ porque ___.Me interesa ___ porque ___.
A goal I have is ___.Bir hedefim ___.Uma meta que eu tenho é ___.Una meta que tengo es ___.
My top three letters are ___, and a career that fits is ___.İlk üç harfim ___, ve buna uyan bir meslek ___.Minhas três letras principais são ___, e uma carreira que combina é ___.Mis tres letras principales son ___, y una carrera que encaja es ___.

For giving feedback

EnglishTurkishPortugueseSpanish
I liked ___ because ___.___ hoşuma gitti çünkü ___.Gostei de ___ porque ___.Me gustó ___ porque ___.
Next time, try ___.Bir dahaki sefere ___ dene.Da próxima vez, tente ___.La próxima vez, prueba ___.
Your math is right. / I think there is a mistake in ___.Hesabın doğru. / Bence ___ kısmında bir hata var.A sua conta está certa. / Acho que há um erro em ___.Tu cuenta está bien. / Creo que hay un error en ___.
One question I have is ___.Bir sorum var: ___.Uma pergunta que eu tenho é ___.Una pregunta que tengo es ___.
That reminds me of ___.Bu bana ___ hatırlattı.Isso me lembra ___.Eso me recuerda ___.

Handouts and slide outlines

Downloads

Every file behind this unit, as plain markdown. Open one in any text editor, or print it from the page it sits on.