Life Skills Arcade Middle school Family and Consumer Sciences, grades 6 to 8
Teacher note

Reviews Lesson 5.13, Lesson 5.12. Reviews Lesson 5.13, with the four store checks from Lesson 5.12 folded into the inspection sort. Round 1 is every cost per wear problem that appears in the unit (the three worked problems, the two do nows from 5.14 and 5.19, the review bank card, the trade-off task, and the grade 8 stretch), always price divided by wears, with the unit written on every choice; the one distractor that is a named mistake, 3.33 wears per dollar, gets the lesson's own answer in the feedback. Round 2 is the good-or-fail column of Handout 05.13 Part 2 plus the label check from Handout 05.12. It does not touch pay stubs or need versus want, which Paycheck Puzzle covers, and it does not read a nutrition label. Use it as the Lesson 5.14 Day 2 opener if the 5.13 exit cards said cost per wear was shaky, since the Consumer Comparison Task requires the math, and again in the Unit 5 review before the test. Every dollar figure is the handout's own and the handout says to refresh prices before teaching, so refresh the game when you refresh the sheet.

Worth the Wear

A price and a number of wears appear. Tap the cost per wear from four choices. Then a finding from a garment inspection appears, and you tap it into A good one or A fail.

How to play